Hi Andy, To be honest hear I think you should just focus on making wav files by editing sounds or buying them for the moment. What you are attempting to do is extremely complex and I am not well versed in that area myself. As a game developer i just record natural sounds and then use goldwave or soundforge to speed them up, slow them down, remove static, trim, etc until it sounds like something I want.
Andy Smith wrote: > Hi list, > Hmmmm. If anyone's got Audition, and goldwave, and soundforge > (installing right now...), modifying the frequencies in Audition for > the generate|ddtmf signals, and setting that group of radio buttons to > custom. Then type in random numbers in the boxes with numbers, and in > the dial string box type wh numbers you want. For example, number1 > can be 100, 2 can be 200 etc. Now lets say 0 is 1000, andd you wanted > to put 1234567890 to create a sound just in the dial string box type: > 1234567890. You can mix it up too like: 03215499876123109499867 or > something. Then save it, and use goldwave and soundoforg3e and > audition to and perhaps audissaty to do dirty work for you. I need > some help guys, where can I get good DirectX plug ins? I am mainly > looking for some good ones for free but of course nothing's really > good for free, so I'll take suggestions for pretty much anything. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
