It's certainly worth 25 to 35 dollars for me too.
----- Original Message ----- 
From: "Ron Schamerhorn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, July 08, 2007 10:27 PM
Subject: Re: [Audyssey] About SoundRTS


> Even if a future release went commercial I'd certainly be willing to
> purchase RTS.
>
> Ron
>
> ----- Original Message ----- 
> From: "gmail" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Sunday, July 08, 2007 1:31 PM
> Subject: Re: [Audyssey] About SoundRTS
>
>
> can you keep the future releases of sound rts a free game for all? I love
> this game.
> Brandon
> ----- Original Message ----- 
> From: "SoundMUD" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Sunday, July 08, 2007 12:28 PM
> Subject: Re: [Audyssey] About SoundRTS
>
>
>> Here are some answers. If you have a question without answer, feel
>> free to ask again.
>>
>> 1. Would it be possible to have more chapters in a future release? I
>> think there are many possibilities to create them in a way that the
>> difficulty rises slowly with each chapter, so that you can learn every
>> aspect of the game.
>>
>> Yes, and I'll try to add an in game tutorial so that the game can be
>> learned without having to read the manual, or at least the very first
>> steps.
>>
>> 2. Oh, and I found the homepage of soundmud and though I don't speak
>> france very well I realized that there is another game wich is more
>> like Diablo. Is an english version planned for this game?
>>
>> Yes, I will translate it soon. This game is far less complete than
>> SoundRTS and still far from Diablo. The only aspect of Diablo I
>> transfered is the fact that you just have to select a monster and then
>> press and hold the action button to go to it and kill it in 2 or 3
>> hits, or you flee with the arrow keys. This seems simplistic but it
>> may be fun. And there is a little randomness in a few parts of the
>> game (like in Diablo or Nethack). But it lacks many things yet. For
>> example there is no inventory, no potions, you just use different
>> weapons that you find.
>>
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>
>
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