HI, Phil clearly states that Sarah is a "game inspired by the Harry Potter books by J. K. Rowling". And there were certain puzzles to solve even in the demo level. Lukas ----- Original Message ----- From: "nicol" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Tuesday, July 10, 2007 8:41 PM Subject: [Audyssey] now I'm getting mad of frustration with scw
> Can anyone please be so kind as to explain in more simpler terms how to > get > to the honey dukes sweet shop? I'm not finding it. I never knew sarah is a > game with such a lot of complex puzzles. > When I read the manual before I decided to buy the game, I was under the > impression that sarah is a game similar to pack man talks. I was under the > impression by reading the manual that in sarah I will like in pack man > pick > up items, but that I will pick up coins and magical items instead of > eating > dots. > Nowhere in the manual does it say that there are complex puzzles to solve > in sarah. The manual clearly states that in sarah you run from ghosts and > pick up magical items and cast spells, so I was under the impression its > almost the same as pack man, just a bit smarter with an inventory etc. > The manual never says that in order to understand concepts in sarah you > need to have an understanding of the hp books. > And also by playing the demo I felt that I would really enjoy sarah > because > I easily finished the ground floor and basement levels, now I'm bumping > into > walls all the time. > I'm not cross, phil. I'm just frustrated. Phil, if I can make a friendly > suggestion, change the manual so that people will from start understand > that sarah will include complex puzzles. How do I know that sarah is based > on the hp books? I know it from all the posts I have read on the > audyssey > list. Suppose I'm a gamer that haven't belong to the Audyssey list and I > just browsed on the audiogames.net page and I came across this game: sarah > and the castle of witchcraft and wizardry. > Now I download the demo, and I read the manual. Now I'm under the > impression > Oh nice it's a game where I just scare ghosts all the time and pick up > items. > Now suppose I buy the game and I'm not aware at all that it is based on > the > harry potter books. I feel everyone that reads the manual to the sarah > game should from start be clear about it that it is a harry potter game. > I bought the game already, I just have to find a way to enjoy it, even if > it means asking for hundreds of spoilers. > I just seriously feel phil should inform people better in the manual. > I will rephrase my point once more: the manual never gave me the > impression > that I have to solve complexed puzzles in sarah, the manual put me under > the impression that sarah is a game similar to pack man where I scare > ghosts > and pick up items. > This is just my 2 cents view about the matter. that's why I decided to buy > sarah, because I am under the impression it's a game where I will scare > ghosts and cast spells and pick up items. If I was under the impression > from > the beginning that sarah entails more complex puzzles, I would have > thought > about it a second time. > But as I said, I already bought the game, I just needed to give phil my > opinion. > I read the whole hp series carefully and still I'm finding navigation > difficult. > I'm hearing those frogs talking and I just can't figure out how to get to > the sweet shop. Once I got there by chance and now I don't know how to. > I press x and enter all the time but nothing happens. > Sorry for the long message > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
