aah, then it may not be my thing after all.
At 08:12 a.m. 23/07/2007, you wrote:

>Hi,
>     This game is most definitely not a standard mud.  You need a Telnet
>client to play it--plain Telnet works just as well as anything else.  As for
>documentation, do a search for Trade Wars 2002 documentation in Google or
>some other search engine and you should find it.  I can recommend a couple
>game servers to play on, but I'll be starting on mine soon enough.  This
>game is much more a strategy game than a mud, just to warn you.
>     Anyway, if you want to try it out before my server gets up and running,
>feel free.  I play on tw2002.us.  There's no port for that--it's standard
>Telnet port 23.
>     I'm Caplin in game C.
>Hope this helps,
>Zack.
>
>----- Original Message -----
>From: "shaun everiss" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <[email protected]>
>Sent: Sunday, July 22, 2007 12:10 PM
>Subject: Re: [Audyssey] Trade Wars 2002
>
>
> >I have never played this game.
> > I play miriani mud using monkeyterm, but I have never played this game.
> > I had docs at one stage.
> > Where is the game, and where do you get docs on it.
> > what do you need to play?
> > Is it a standard mud?
> > At 04:40 p.m. 22/07/2007, you wrote:
> >
> >>Hiya,
> >>     If anybody's still interested in this old but good game, I've
> >> recently purchased a registration code for it.  I should get the
> >> thing within a day or so, and will be starting up my own
> >> server.  I'd like to see people use it--though I've only purchased
> >> a 4-node setup, so only four people can connect at a
> >> time.  However, as soon as I get the code I'll let you guys know the
> >> address.
> >>     So, on another note, does anybody still play this game?  Am I
> >> the only one?  It's really one of the most complex text-based
> >> games, in my opinion, and is a heck of a lot of fun.
> >>Thanks,
> >>Zack.
> >>_______________________________________________
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> >>
> >>
> >>
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> >
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> >
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>21/07/2007 3:52 p.m.



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