Well, upkeeping is the job of the farmers--and why should generals have to 
order farmers to produce!
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

----- Original Message ----- 
From: "Niall" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, July 22, 2007 10:40 PM
Subject: Re: [Audyssey] Sound RTS result


>I think I would rather the farms only providing food and not having an
> upkeep an upkeep is really annoying to keep dealing with I like how you 
> just
> give the amount of food and gold when you train the unit and that's that
> even though it is unrealistic.
> ----- Original Message ----- 
> From: "Richard French" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Saturday, July 21, 2007 10:39 AM
> Subject: Re: [Audyssey] Sound RTS result
>
>
>> We need bigger maps. It's to easy to find the enemy, also when you start 
>> a
>> game your buildings and the enemies should be randomly generated so they
>> don't start at the same spot each time.
>> These 2 things would make it harder for the enemy to find you before you
>> have a chance to get ready. Concerning the maps couldn't you number the
>> squares like 1-1 and 10-10 instead of A1 and G7?
>> That way you could have maps bigger than 26 by 26.
>> Another idea I have is could you make it so the buildings you have
>> determine
>> the number of units you can have.
>> For example each town hall would give you 4 peasants, A saw mill would
>> give
>> you 4 archers, a blacksmith 4 footman, A stables 1 knight, A workshop 1
>> catapult, a mage tower 1 mage, and a dragon's layer 1 dragon, and if you
>> don't have enough farms to produce food you start losing units until your
>> farms can support the number of units you have.
>> This is a great game with lots of possibilities.
>> This is a game I'd gladly pay for. Keep up the good work.
>> Thanks for taking the time to read this and take care.
>> ----- Original Message ----- 
>> From: "Mark Pemberton" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Saturday, July 21, 2007 7:32 AM
>> Subject: Re: [Audyssey] Sound RTS result
>>
>>
>>> My thanks to you Jean-Luc Pontico,
>>> I have never enjoyed a more challenging game.  I can't get enough!
>>> Keep up the good work and thanks again.
>>> mark. RTS name.   Gawain.--- Original Message ----- 
>>> From: "SoundMUD" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" <[email protected]>
>>> Sent: Saturday, July 21, 2007 6:17 AM
>>> Subject: Re: [Audyssey] Sound RTS result
>>>
>>>
>>>>> Is the author of this game on this list?
>>>> Yes, I read every message about SoundRTS, even if it takes some time to
>>>> reply.
>>>>
>>>> _______________________________________________
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>>>> any subscription changes via the web.
>>>>
>>>
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>>
>>
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>
>
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