Does sound-rts use direct-x at all? Josh
Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 ----- Original Message ----- From: "SoundMUD" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Friday, July 27, 2007 10:18 AM Subject: Re: [Audyssey] New audio tutorial for Sound RTS > The stuttering problem may come from not enough CPU. Maybe the > computer CPU is overloaded by other processes? > > Here is an extract of Pygame's manual: > NOTE: there is currently a bug on some windows machines which makes > sound play back 'scratchy'. There is not enough cpu in the sound > thread to feed the buffer to the sound api. To get around this you can > increase the buffer size. However this means that there is more of a > delay between the time you ask to play the sound and when it gets > played. > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.