Does sound-rts use direct-x at all?

Josh

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----- Original Message ----- 
From: "SoundMUD" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, July 27, 2007 10:18 AM
Subject: Re: [Audyssey] New audio tutorial for Sound RTS


> The stuttering problem may come from not enough CPU. Maybe the
> computer CPU is overloaded by other processes?
>
> Here is an extract of Pygame's manual:
> NOTE: there is currently a bug on some windows machines which makes
> sound play back 'scratchy'. There is not enough cpu in the sound
> thread to feed the buffer to the sound api. To get around this you can
> increase the buffer size. However this means that there is more of a
> delay between the time you ask to play the sound and when it gets
> played.
>
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