Hi Tim, The most likely reason for this is that most of those file names have punctuation marks in them, brackets and underscores and things, when the engine only recognizes letters and numbes. What I did to solve this problem was to copy and paste all the sounds I wanted in my game in the correcct folder, then rename them without the extranious symbols. Then the next time I booted up AGM it recognized the sounds just fine. You can do that very easily via Windows Explorer. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas ----- Original Message ----- From: "tim kilgore`" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Saturday, August 04, 2007 7:42 AM Subject: [Audyssey] can't get the library sounds to work
> Hey all. I've tried to get the AGM engine to recognize the sounds in the > library and have put them in the sound folder in my game folder -- withoug > the sub-folders. The engine seems still not to recognize the sounds. Any > suggestions would be appriciated. > > Thanks > > Timze > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
