Hi Tim,
  The most likely reason for this is that most of those file names have 
punctuation marks in them, brackets and underscores and things, when the 
engine only recognizes letters and numbes. What I did to solve this problem 
was to copy and paste all the sounds I wanted in my game in the correcct 
folder, then rename them without the extranious symbols. Then the next time 
I booted up AGM it recognized the sounds just fine. You can do that very 
easily via Windows Explorer.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
----- Original Message ----- 
From: "tim kilgore`" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, August 04, 2007 7:42 AM
Subject: [Audyssey] can't get the library sounds to work


> Hey all.  I've tried to get the AGM engine to recognize the sounds in the 
> library and have put them in the sound folder in my game folder -- withoug 
> the sub-folders.  The engine seems still not to recognize the sounds.  Any 
> suggestions would be appriciated.
>
> Thanks
>
> Timze
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