as a kinda-sorta possible just-might-be a gamer type person, I find that I
really enjoy all types.  As with anything, there will always be people who
appreciate or don't like complexity.  I always found it strange that I am
horrible at text adventure games and yet I stuck with mudding like a moth to
candle flame.

While games like guess the correct word, or battle ship, or other fairly
easy scenarios are great, I find that I don't enjoy them nearly as much as I
would a game that has plot, conflict, and a story behind it.  I want to
fight for the greater good, or the greater bad, as it were.  I want what I
do to not only affect me but to also have an affect on my surroundings.  I
like for such games to start off so that the new player can get the hang of
things, but to progressively become more difficult, forcing a player to
really think about their actions and possible consequences.  It's okay to
get squashed by that cement block that you should have searched for in the
first place, and you'll no better next time.  Now that it's down, you can't
get through the entrance to save the underground village and everyone there
is about to be sacrificed to the beasts below, but hey, you'll know better
next time!  Or maybe next time the trap and the location might change.
I've never been great with strategy but I can appreciate the thought and
work that goes in to making such a game.  I enjoy being challenged and like
a game that does just that.  I'm also a sucker for magic and all things
fantasy based.

It would be my hope that if developers make more games with a certain amount
of complexity, they would be able to find that niche.  Because there will
always be people out there who appreciate such challenges.

Jal


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