Hi: Che, I think you should continue producting high quality and complex games because well we just need someone like you to introduce new things that blind people haven't tried before. We cannot use the same concepts forever right? Well I say you shouldn't give up developing complex games. ----- Original Message ----- From: "Jaliya" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Monday, August 06, 2007 9:27 AM Subject: Re: [Audyssey] Quality games was rail racer
> as a kinda-sorta possible just-might-be a gamer type person, I find that I > really enjoy all types. As with anything, there will always be people who > appreciate or don't like complexity. I always found it strange that I am > horrible at text adventure games and yet I stuck with mudding like a moth > to > candle flame. > > While games like guess the correct word, or battle ship, or other fairly > easy scenarios are great, I find that I don't enjoy them nearly as much as > I > would a game that has plot, conflict, and a story behind it. I want to > fight for the greater good, or the greater bad, as it were. I want what I > do to not only affect me but to also have an affect on my surroundings. I > like for such games to start off so that the new player can get the hang > of > things, but to progressively become more difficult, forcing a player to > really think about their actions and possible consequences. It's okay to > get squashed by that cement block that you should have searched for in the > first place, and you'll no better next time. Now that it's down, you > can't > get through the entrance to save the underground village and everyone > there > is about to be sacrificed to the beasts below, but hey, you'll know better > next time! Or maybe next time the trap and the location might change. > I've never been great with strategy but I can appreciate the thought and > work that goes in to making such a game. I enjoy being challenged and > like > a game that does just that. I'm also a sucker for magic and all things > fantasy based. > > It would be my hope that if developers make more games with a certain > amount > of complexity, they would be able to find that niche. Because there will > always be people out there who appreciate such challenges. > > Jal > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
