Well, if you want to do a podcast by phone, I would try:
http://gabcast.com
or
http://LiveJournal.com
For setting up podcasts that don't use phones, I'd check out:
http://GCast.com
And of course for other great podcasts ways, Blind Cool Tech is always open 
for podcasts as well!
http://BlindCoolTech.com




----- Original Message -----
From: "blind guy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, August 06, 2007 4:39 PM
Subject: Re: [Audyssey] Quality games was rail racer

> Hey, thats a cool idea! Speaking of that, how do you do that, I heard
> of fredburner, but what does that do, how do you set that up, and is
> it free or not/
>
> On 8/6/07, Trenton Matthews <[EMAIL PROTECTED]> wrote:
>> Hmm. There is a show entitled: "The Tech Guy.
>> http://techguylabs.com
>> And every sunday for about 3 hours, they talk about technology, games,
>> cellphones, computers, macintoshes, etc. I wonder if anyone of us sends 
>> the
>> show an email during the week, or by calling 1-88-88-askleo, Who know
>> honestly. And even the "G4/Tech TV" web site and TV network I'm sure 
>> would
>> be another good place to get some feed back in the communities out there.
>> Also, anyone considered making an "Audyssey Podcast" one day?
>> .
>>
>> ----- Original Message -----
>> From: "Shadow Dragon" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <[email protected]>
>> Sent: Monday, August 06, 2007 12:23 PM
>> Subject: Re: [Audyssey] Quality games was  rail racer
>>
>> >I was never sighted, but growing up around console games and playing
>> >several
>> > of my own, like I said, I love complexity of games. But I also know how
>> > much
>> > work goes into these games, and that we'll never get any truely awesome
>> > games going unless we can somehow manage to get a company going for us
>> > with
>> > a team of programmers and voice actors, which in turn isn't going to 
>> > hapen
>> > unless we can get the mainstream market to see us all down here. Which
>> > likely isn't going to happen either, so this message becomes basically
>> > pointless. Oh well.
>> > ----- Original Message -----
>> > From: "Thomas Ward" <[EMAIL PROTECTED]>
>> > To: "Gamers Discussion list" <[email protected]>
>> > Sent: Monday, August 06, 2007 7:18 AM
>> > Subject: [Audyssey] Quality games was rail racer
>> >
>> >
>> >> Hi Che,
>> >> Like you I was once sighted, and use to play everything that I could 
>> >> get
>> >> my hands on. As a result I know what is possible with audio games, and
>> >> when I first got in to audio games my first thought was these audio
>> >> games are too simple, and is like going back to the Atari 2600 again.
>> >> The only developer that seamed to be staying from the Space Invader 
>> >> and
>> >> board game style of games was David Greenwood, and Shades of Doom was 
>> >> a
>> >> huge hit with me. I felt like I could play something on the level I 
>> >> was
>> >> use to.
>> >> As far as racing games goes I have about 150 people on the pre-order
>> >> list for USA Raceway and it has already outsold Rail Racer by 30 
>> >> units.
>> >> So I don't think it is racing in general that is Rail racer's problem.
>> >> I think it honestly has to do with a couple of factors. Rail Racer 
>> >> isn't
>> >> a triditional racing game with Nascar or Formula 1 which has it's own
>> >> kind of following amung sports fans. One reason I am working on USA
>> >> Raceway is I want a game similar to Nascar Thunder and Rail Racer 
>> >> isn't
>> >> the same as racing games I like. Second, Rail Racer has a larger
>> >> learning curve than most games. For example, using the mouse to lean
>> >> your racer left and right takes a while to master, and it was 
>> >> something
>> >> I didn't care to much for myself. Third, most blind computer users 
>> >> have
>> >> some major aversion to the mouse. The minute you say this game has 
>> >> mouse
>> >> control they hit the panic button and think they can't play the game
>> >> because they think they can not use the mouse, or they don't know how 
>> >> to
>> >> operate it. Yet, the mouse actually is a nice game controller in 
>> >> certain
>> >> games.
>> >>
>> >> Che wrote:
>> >>>   Hi Brian,
>> >>>   you and I are on the same page.  I was appalled at the lack of
>> >>> immerssive
>> >>> games when I first became blind, as I was an avid sighted gamer, 
>> >>> playing
>> >>> just about every new title if it was of good quality.
>> >>>   Unfortunately, it appears we are in the minority amongst blind 
>> >>> gamers,
>> >>> either that, or I have vastly underestimated the amount of blind 
>> >>> gamers
>> >>> that
>> >>> aren't into racing titles.
>> >>>   At any rate, I appreciate the support, and you can count on Blind
>> >>> Adrenaline to produce high quality games in the future, but I will be
>> >>> including more basic games along with the more involved ones as well.
>> >>>   Out.
>> >>>   Che
>> >>>
>> >>
>> >>
>> >> _______________________________________________
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>> >> any subscription changes via the web.
>> >>
>> >
>> >
>> > _______________________________________________
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>> >
>> >
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>> > 8/5/2007
>> > 4:16 PM
>> >
>> >
>>
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>
> _______________________________________________
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