if it were converted to direct-x using dot net I think that would  be a lot 
better than it being flash based. I never really did like flash based 
things.

Josh

Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337

----- Original Message ----- 
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, August 10, 2007 5:35 PM
Subject: Re: [Audyssey] AGM post from one of the developers


>  yes, it looks like a good proof of concept, but with it being flash 
> based,
> blind users can't even program for it if it went open source.
>  Ah well, who knows what the future holds, I think at least it proved 
> there
> is tremendous interest in a product like this.
>  Later,
>  Che
>
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Friday, August 10, 2007 4:14 PM
> Subject: Re: [Audyssey] AGM post from one of the developers
>
>
>> Hi Che,
>> Yes, that was a very interesting read. Basically, in a nutshell Sander
>> said if they don't get more funding for AGM the project is basically
>> dead in the water. Which is too bad since I had high hopes for the
>> project. However, this is often the problem with projects that are
>> primarily research based and not commercially driven.
>> Research projects are written to find out what works, what doesn't, what
>> could have been improved, and so on and so on. Research projects usually
>> last as long as there is funding from the great god of research project
>> funding. When it dries up so does the project and any hope to continue
>> the ideas it may have held.
>> A commercial product may recieve initial startup funding to research and
>> design the project, but once sold it brings in allot more cash to
>> maintain future upgrades, tech support, justified research for improved
>> versions, etc. Only when there is no end user money flowing does the
>> product lose updates, tech support, bla.
>> Sadly, unless AGM recieves funding or goes open source where by the
>> public has access to the source AGM will likely dry up as a viable tool.
>
>
> _______________________________________________
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web. 


_______________________________________________
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
any subscription changes via the web.

Reply via email to