if it were converted to direct-x using dot net I think that would be a lot better than it being flash based. I never really did like flash based things.
Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 ----- Original Message ----- From: "Che" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Friday, August 10, 2007 5:35 PM Subject: Re: [Audyssey] AGM post from one of the developers > yes, it looks like a good proof of concept, but with it being flash > based, > blind users can't even program for it if it went open source. > Ah well, who knows what the future holds, I think at least it proved > there > is tremendous interest in a product like this. > Later, > Che > > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Friday, August 10, 2007 4:14 PM > Subject: Re: [Audyssey] AGM post from one of the developers > > >> Hi Che, >> Yes, that was a very interesting read. Basically, in a nutshell Sander >> said if they don't get more funding for AGM the project is basically >> dead in the water. Which is too bad since I had high hopes for the >> project. However, this is often the problem with projects that are >> primarily research based and not commercially driven. >> Research projects are written to find out what works, what doesn't, what >> could have been improved, and so on and so on. Research projects usually >> last as long as there is funding from the great god of research project >> funding. When it dries up so does the project and any hope to continue >> the ideas it may have held. >> A commercial product may recieve initial startup funding to research and >> design the project, but once sold it brings in allot more cash to >> maintain future upgrades, tech support, justified research for improved >> versions, etc. Only when there is no end user money flowing does the >> product lose updates, tech support, bla. >> Sadly, unless AGM recieves funding or goes open source where by the >> public has access to the source AGM will likely dry up as a viable tool. > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.