well sounds good.
I never obtained any origional sfx for toomrader myself so I couldn't 
send them to you.
Besides unless you have a upload area for sfx I would have to use divshare.
sounds good thouhgh.
I have heard the movie and it was reasonable.
At 04:21 p.m. 1/09/2007, you wrote:

>Hi all,
>A couple of weeks ago we were discussing on list about making a possible
>Tomb Raider game that is accessible. At the time I felt I shouldn't get
>involved with a direct clone do to copyrights, but I've reconsidered,
>and have thought of a possible plan to do it.
>First, most of the companies holding copyrights tend to go after
>companies and individuals which make a derivative work based on a
>specific trade mark or product, and then attempt to sell it.However,
>companies tend to leave general fan fiction alone when the person or
>persons are doing it  for free, and don't try and market or publicize
>their work. Which is where a free and open source project might come in
>to play.
>My thoughts are once I clear my schedule of the current projects, such
>as Monty, I could begin work on a free and open source 3D game engine
>that we could use to recreate some of our favorite sighted games that
>have legal restrictions attached to them. Obviously, the trade marks,
>sounds, characters, are all legally owned by their companies, but if we
>write the games as fan fiction without selling the works we might have a
>chanse of pulling this off.
>Second, I've been a fan of Tomb Raider for a long time, and I'd be
>interested to know if you have any requests as to which of the 6 games
>you would like me to begin with.
>I'm personally thinking of starting with Angel of Darkness just because
>I don't have the original game sounds, but the sounds in that game are
>pretty common sounds to come across such as: rain, elevators, punching,
>kicking,  cemmi-automatics, elivators, wild dogs, and hundreds of other
>generic day to day sounds I can pick up, and make the USA Games version
>as near to the original as humanly possable. The music, fmv sequences
>and cut scenes are also easy to come by. Finally, Angel of Darkness
>didn't offer as many puzzles as earlier games where you spent allot of
>time solving puzzles.
>Though, I can say as far as the best game to actually play for shear fun
>value would have to be Last Revelation. In TRLR Lara Croft is searching
>for the amulet and armour of horus. Not surprisingly Von Croy is also
>looking for those items, they try to knock Lara off, and the evil
>Egyptian God Set returns for a final battle, but is no match for Lara Croft.
>Anyone have any suggestions, thoughts, or input about this idea?
>
>
>
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