Hi Jason, It sounds like you got it. Basically, a person, dog, cat, etc are all objects in a real world. they are person, places, and things in programs. Think of a dog. It is an object. Now, what do dogs do? They bark, run, pant, etc right? What you do is program a class for a dog which contains all the necessary code to make your dog pant, run, walk, play, bark, wine, etc. When you create a new dog object all the features of a dog are available from it's class. All the features you would expect of that dog.
jason wrote: > Hi, Jim it's Jason. > I think what Thomas means by objects are characters in a program meaning a > real person is an object in the physical aspect but a digital piece of the > programming in the computerworld. The same criteria goes for your baseball > game for instance batters are physically people but they are objects or > characters when designed in the computer world. You just have to sit back > and imagine what they look like. > I hope I am correct. If I am not then sorry about that, if I explained > objects wrong. > your friend, > Jason --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
