Hi Bryan, Oh, yeah... RPG games can be the toughest games to write, not because the are hard to program, but there is so much stuff to program into that game. A game like
Baldur's Gate would take ages to complete under the best of circumstances. Not long ago I looked into the idea of writing a clone of Legend of Zelda Even though I had played that game as a kid allot I grabbed the walkthrough off the net to review it, and after reading it I said no way. It wouldn't have been complicated to program easy in fact, but the game is so huge it would take a very long time to complete. Bryan Peterson wrote: > Besides, you can only write so many games for free. Well perhaps that's not > the best way of wording it. I mean, let's say you wanted to write a nice, > hefty RPG game that would actually take some time to complete. Games like > that can't really be done for free. You'd have to hire a music composer, > sound designer, voice actors, all sorts of things. Then of course there's > the time it would take just for the programming part. Even I, who've never > written a line of code in my life (nor even seen one), can imaine ow long it > must take. If even a simple game can take a few months to write, I'd hate to > imagine how long it would take to write a game in the style of Baldur's > Gate, which is what Castle Quest sounded as though it was shaping up to be. > Games like that can't really be made available for free. > Wipe that golden tear from your mother dear > And raise what's left of the flag for me > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
