Hi Josh,
Yes, but what Jim is saying in his own way is that in his opinion when 
yu change the sounds in his games it is like the game is no longer his 
game. He feels as if you are  creating a different game by replacing the 
sounds.
I don't feel that way, yu don't feel that way, but Jim does feel that 
way which is what we have to respect.

Josh wrote:
> yep I understand that. But I'd imagine if people would play around and would 
> have the ability to replace sounds then we could find alternative sounds 
> that would work or even use sound editors to edit pre-made sounds so they 
> would work. I'd imagine audasity or wavepad or goldWave would work for this. 
> Don't get me wrong, I like the sounds you have in there already. But 
> allowing us to replace them and add new ones would add even more playability 
> to the games. take your mock1 game for example. people could have sound 
> packs for it that could represent different themed races. Also in the 
> football game allowing the game to recognise optional comment files and also 
> swap the other sounds in the game  would let people customise it and then 
> share their soundpacks with other people to try. I think it would be cool if 
> the football and golf game would have commercials and comments along with 
> being able to swap or replace the sounds if you wanted to. But even if this 
> does become possible when you package the games keep all the original 
> sounds. replaceing sounds could be an optional thing if you want to, ok, if 
> not, keep the original sounds.
>
> Josh
>   


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