I have sfx, loads of em. heaps in fact and music to. I can probably help in the contributions, so long as we use the shaned usagames server for the standard things. Unless you want to use another one. At 07:13 a.m. 5/10/2007, you wrote:
>Hi Shaun and Hunter, >Correct. The old trailer of Jedi strike is no longer available from USA >Games, because the game no longer is anything like that old trailer. In >many ways I am still drafting the games story line. >I've actually deleted and rewrote portions of the game from scratch >twice, and still don't have a clear vision of what the game will be >like. What I plan to do when I actually have time on my hands to devote >to it is start over fresh and begin with writing the games story line, >figure out who the major characters are, and then figure out what >sounds, effects, music, etc I need to make it happen. >Now, this would be simplified if I used an existing story line and >characters such as the famous Jedi Knight series. Jedi Knight II, for >example, I am real familiar with just because I always had a thing for >Mara Jade's character, and enjoyed playing her roll in the game. If >you aren't familiar with Jedi Knight II Mysteries of the Sith here is >the basic plot. >The game starts out with little plot with the Empire sending forces to >attack Altyr V, a New Republic outpost, and Kyle Katern and Mara Jade >are sent to stop the Imperial attack and escape in a shuttle found in >the North hanger. >Well, after you escape you follow Kyles trail a little while as he >investigates an Imperial starbase built in anasteroid. Before leaving he >has to take the base out of action. >In level 4 we come back to Mara's quest who is looking for a mysterious >new Sith lord who is apparently aiding the Empire. She Basically, >battles some stormies, probe droids, dianogas, and she then goes to a >kantina in level 6 or so. >She is looking for one of Carde's former associates, and ends up >battling it out with some smugglers and pirates. >By level 7 or 8 she gets captured by Ca'pa the Hut, and the level starts >out locked in a cell. Your job is to figure out how to get Mara out of >her cell, all by the force of course, kill the gamorian guard in hand to >hand fighting, and before she can get to her light saber take on a >legendary sized rancor. Who wants to eat Mara. Basically force blind, >distract, whatever you have to get passed him, get to the weapons room, >get your saber, go back and cut the ugly brute down. >Anyway, after you escape Ca'pa's palace you are on a cruiser which gets >attacked by Imperial forces. Now, Mara is placed in the roll of stopping >another Imperial attack, and quite apparently these troopers are >following her around the game trying to take her out. Not that it does >them much good. >By level 9 Mara shows up in an Imperial city, and there is some lame >battles. Not much plot here either, but good fighting. >By level 10 the plot begins to glew together. Mara finds herself in a >swamp, and finds Kyle's shuttle from level 1 in the swamp. "Hmmm... What >is Kyle doing here?" >Well, if you find the secret door hidden in the cave out walks a clone >of Mara Jade all mean and filled with the dark side of the force. >She'll try anything to kill you including force distruction, force >blinding, force lightning, and is a real mean broad. >After you kill the clone and enter the cave proper you will have to face >an army of dark side zombies which have force powers of their own. If >you make it to the main chamber you discover, gasp, Kyle, Mara's former >friend, is the new Sith lord. If you choose to battle to the death with >him he will rip you a new one. > >shaun everiss wrote: > > I don't know there was an old one but it was real crappy, maily > > because it was a semi alpha of an alpha, and then things are > > changed and such and I have no idea whats up. > > At 01:39 p.m. 4/10/2007, you wrote: > > > > > >> Whear can I get a trailer of Star Wars Jedi Strike? > >> > >> --- > >> Gamers mailing list __ [email protected] > >> If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > >> You can make changes or update your subscription via the web, at > >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >> All messages are archived and can be searched and read at > >> http://www.mail-archive.com/[EMAIL PROTECTED] > >> If you have any questions or concerns regarding the management > of the list, > >> please send E-mail to [EMAIL PROTECTED] > >> > >> > >> > >> -- > >> No virus found in this incoming message. > >> Checked by AVG Free Edition. > >> Version: 7.5.488 / Virus Database: 269.14.0/1048 - Release Date: > >> 3/10/2007 8:22 p.m. > >> > > > > > > > > > > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] > > > >-- >No virus found in this incoming message. >Checked by AVG Free Edition. >Version: 7.5.488 / Virus Database: 269.14.1/1050 - Release Date: >4/10/2007 5:03 p.m. -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.488 / Virus Database: 269.14.1/1050 - Release Date: 4/10/2007 5:03 p.m. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
