Okay, a little user input: Are you planning on using the sand sound again? I 
really liked it and thought it may be nice to have both dirt and sand floors 
for some, well, diversity. Further, I really like killing snakes! I've died 
an awful lot of times when landing on one of these bastards (in fact they 
were worse than the skulls and spiders altogether). Oh, speaking of spiders, 
there is one in a normal light room and I can just walk past it even with a 
sword without it being killed. This is reproduceable.

That's all for now, great game!
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, October 13, 2007 9:26 PM
Subject: [Audyssey] Quick Monty Announcement.


Hi everyone,
This is just a quick announcement about some changes I am making in
Montezuma's Revenge Beta 4 based on user requests and suggestions.
First, allot of you have expressed extreme dislike about being killed
instantly when landing on monsters. I have introduced a compromise in
this matter based on Will's suggestion. As of Beta 4 if you have a
weapon and land on a monster it will be killed and you will land safely
on the ground. If you are not carrying a weapon and land on a monster
you will be killed instantly. I think this is a fair compromise, and it
doesn't completely spoil the fun and difficulty of the classic game.
Second, several end user's have expressed discontent, dislike, and
really want the ability to kill snakes. I have decided in the interest
of everyone to restore the former ability to optionally kill snakes.
I hope these compromises are suitable for everyone, and as always I am
welcome to your input.
Thanks.


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