Hi tom. there's been a lot of hagling about the Monti difficulty recently (partly I admit, by myself), and having now tried Beta 4, I have to say it feels just right!
there are no inconsistant deaths, ---- imho the death from landing thing was slightly random, but the increased damage from all the enemies mean that you have to work that much harder at not getting hit, ----- even on normal difficulty. there was also more insentive to use the swords, sinse being hit was so much more of a problem, and now even snakes can force you into using your swords. Landing on them also stil bears more threat, because of the poisoned bite and drraining health, ----- which also forces you to use a healing potion which you might have rather kept for later on. all in all, a very nice, well rounded job I'd say, and I can't wait for the full release. Speaking of the full release though, it's very likely I'll be at home with my parents over christmas rather than here at my flat in Durham. I'll stil be around thanks to my laptop, but I'd much rather have a copy of Monti for my desktop here in Durham which I use far more often. appologies if you haven't even got onto this subject yet, ----- but what's happening about registration keys? If I do have to wait until I get back to my desktop after christmas in order to play Monti, ----- well fair enough. All the best, Dark. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
