Hi Soren, AGM seams very picky on what kinds of naming convensions you use on your wav file names. For example I noticed if your wav files have lots of under scores, dashes, number signs, etc AGM will fail to detect the files. However, if you name a file like MonsterBreath1.wav it will have no issues at all finding the file. To use the AGM sound pack files I have found I needed to rename them to something else in order for AGM to find them. I suspect the reason the AGM sound pack files were named the way they were was for visual and audio clarity rather than 100% compatibility with AGM.
Søren Jensen wrote: > Hi. > > I'm trying to make my first game in AudioGameMaker. I can't add sounds to my > game. I have copied a lot of sounds into the sounds folder the game maker > program created when I pressed new game, but the program does only still say > "none" when I try to select a sound. I'm useing the sounds from the sound > lybory. What do I do wrong? > Best regards: > Søren Jensen > Mail & MSN: > [EMAIL PROTECTED] > Website: > http://www.coolfortheblind.dk > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the list, > please send E-mail to [EMAIL PROTECTED] > > > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
