When you say time better, how do you mean? Because once I get near enough, 
the swordswings anyway. lol.
----- Original Message ----- 
From: "Raul A. Gallegos" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Saturday, October 27, 2007 2:09 PM
Subject: Re: [Audyssey] monty question


> You can do this, but you have to time your jumping correctly. In
> previous betas, you could die if you landed on a skull so you would have
> to walk into it to kill it with a sword, but people thought this was too
> hard and Tom made it so even if you jump, but if your jump is off, you
> will still use a sword. Makes it too easy IMO, but that is just me. So,
> my suggestion is to try and time your jumps better.
>
> [EMAIL PROTECTED] wrote:
>> Disclaimer. May seem like idiotic question and suggestion. Discard if you 
>> wish..
>>
>> Just downloaded beta 4 and am playing it. The only issue is. There's no 
>> way to save up swords for use. Every time a skull comes near and I try to 
>> leap over it Joe just tends to hack it down. Wouldn't it be a lot more of 
>> a challenge to let the skull get in a certain range and then have the 
>> player hack it manually? That way people could decide when to use the 
>> swords instead of watching them being usedwithout a chance of saving them 
>> for later?
> -- 
> Raul A. Gallegos .. http://www.asmodean.net
>
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