Folks, IMHO the blind community isn't notably different from any other collective re entitlement attitudes, or, for that matter, proportion of lazy thinkers, or people who behave unwisely. People are just people: good and less good.
As for how this affects our sales: Most computer games end up in the bargain bin and lose money. Most computer companies lose money. Even EA posts losses some quarters. Games are not as essential to potential customers as groceries. We do it because it's fun, same as actors. If you want to make money doing software, build financial systems. Been there, done that, ugh! Che, et al, If you want more sales, suggest you let additional markets know of your games. Try the Family Friendly market. Except for some of Jim's racier stuff. Try the Seniors market. Old folks got tired eyes. Try the Female Gamers market. You might be surprised. Maybe even the Educational market, like VIP games does. The Casual Games market is really competitive, but the latest issue of Inside Gamesutra has an excellent review of that market http://www.gamasutra.com/php-bin/news_index.php?story=15955. There's opportunities in other disabilities markets too. Richard's Game Accessibility Project has some great pointers. Then there are 7 large English speaking countries besides ours. Look where Azabat and Bavisoft are on the Web. From what I've seen these past few months, this is a knowledgeable bunch of people who are passionate about what they do. Let's have some fun. John Bannick CTO 7-128 Software --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
