Hello gamers just letting you know I am back from florida. I listen to lots of attracktons rode lots of rides listen to shows and the temperatures were great, transportation was wonderful as well and the food was great. I did lots of walking which was 42 square miles. However someone should make a game about disney or make a game where you have to save disney from an attack. just anidea. your friend, Jason ----- Original Message ----- From: <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Saturday, October 27, 2007 4:51 PM Subject: Re: [Audyssey] monty question
> Ah. In that case... I can't say anything then. Though I don't think that > one > change would be too bad. > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Saturday, October 27, 2007 2:30 PM > Subject: Re: [Audyssey] monty question > > >> Hi, >> >> Quote >> Just downloaded beta 4 and am playing it. The only issue is. There's no >> way to save >> up swords for use. Every time a skull comes near and I try to leap over >> it Joe just >> tends to hack it down. Wouldn't it be a lot more of a challenge to let >> the skull >> get in a certain range and then have the player hack it manually? That >> way people >> could decide when to use the swords instead of watching them being >> usedwithout a >> chance of saving them for later? >> End quote >> >> Keep in mind here that Montezuma's Revenge is an atempt at an audio >> based clone of a sighted game by the same name. Using swords >> automatically is one of the features of the sighted Montezuma's Revenge. >> Personally, I would like to manually use the sword myself, but if I >> begin making too many changes like that the game will become so unlike >> the sighted game that it will no longer be a clone. In fact, I feel I >> have made to many changes already to please the customers rather than >> stick to originality. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]