Hi Bryan,
The idea of a sequel version at some point might not be a bad idea. In 
the sequel I wouldn't necessarily follow strict guidelines of the 
original since Monte does that well enough.
In the sequel I can bring Angela back, but make all new temples, add in 
things that got dropped through development, add bosses, and generally 
do a bang up job that I couldn't do in this version.
I like the concept. Especially, if I add many of the feature requests 
given to me that I didn't take for one reason or another.

Bryan wrote:
> Or option #3, you could release the game as is on the date you've set, then 
> perhaps release an upgrade later on down the road or even a sequel, which 
> would feature the bosses. I'll be honest. I like a good boss fight but I've 
> been waiting for Monty for two years. And i wasn't even one of the ones who 
> preordered the game from Alchemy. I'd say release it as is and then do an 
> upgrade later. I personally feel people have waited too long for this game 
> and I know how much you want to get it out the door.
>   


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