Hi Bryan, The idea of a sequel version at some point might not be a bad idea. In the sequel I wouldn't necessarily follow strict guidelines of the original since Monte does that well enough. In the sequel I can bring Angela back, but make all new temples, add in things that got dropped through development, add bosses, and generally do a bang up job that I couldn't do in this version. I like the concept. Especially, if I add many of the feature requests given to me that I didn't take for one reason or another.
Bryan wrote: > Or option #3, you could release the game as is on the date you've set, then > perhaps release an upgrade later on down the road or even a sequel, which > would feature the bosses. I'll be honest. I like a good boss fight but I've > been waiting for Monty for two years. And i wasn't even one of the ones who > preordered the game from Alchemy. I'd say release it as is and then do an > upgrade later. I personally feel people have waited too long for this game > and I know how much you want to get it out the door. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
