I agree.  I think that if you use cheat codes immediately upon getting a 
game, why even bother?  There's no challenge to it at all.  It's like 
reading a murder mystery and finding out who dunnit on the outside of the 
book's front  cover
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, November 29, 2007 4:07 PM
Subject: Re: [Audyssey] Shades of Doom was Hi


> Hi Hunter,
> The cheat codes are randomly generated per game installation. I imagine
> David Greenwood has a master list of them since he created the game, but
> after you earn 20000 points you can generate your own personal cheat
> code list.
> I know it seams like a great idea punching in a cheat and getting all
> weapons at the beginning of the game, but, personally, I feel it totally
> ruins the experience. Allot of folks earned those cheats through hard
> work and practice, and after gaining them those cheats totally robbed
> the game of it's challenge and mystery.
> Here is a personal example of this. When I was learning to play the game
> without cheats I found the blobs to be extremely tough to beat. However,
> after I gained the all weapon and all ammo cheats taking on eh blobs was
> a sinch on even the highest difficulty. Granted it took a little longer,
> but defeating the blob wasn't difficult any more.
> Speaking for me personally I like a good challenge most of the time.
> Taking on those blobs was a challenge. Defeating one was a reason to
> feel good about myself and get interested in taking n the next one.
> Having cheats though pretty much said Iwas going to win that fight no
> matter what happened. If I used the invincible to monsters cheat, per
> say, I wouldn't even be scratched until level 9.
>
>
> Jozwiak, Hunter (K12) wrote:
>> What is the code, so I can use it straight away when I get the file?
>>
>
>
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