I think teraformers is the only game apart from audyodyssey that is thats real close to the sighted, ofcause a hybrid is harder to produce. However assent into madness, and last crusade are liked by some of my friends. These people play rpgs and such, dnd on actual boards etc. And they like said things. I have another that only likes grafics. Last crusade though is quite simple, it relies on the random dice roles for it to actually be interesting and I do like it simply because once you win you may play and not get the same result, and the stratogy you used before whilst moving round the squares may not work as well as it had last time. At 04:06 p.m. 3/12/2007, you wrote: >Hi Shaun, > >Quote >We are lagging behind the sighted a load. >But the sighted companies have loads of people doing 1 project. >We have only 1 or 2 people doing things. >End quote > >That is true, but that doesn't mean impossible. It just means those few >developers have to work harder at achieving higher standards in his or >her own work. GMA Tank Commander is an example of a game that is behind >sighted games, but far ahead of the pack of accessible games as far as >realism, sound, replayability. When you see Monte Beta 7 I'd like to see >how peoples reactions will be comparing it to sighted games they have >played. I feel considering the short budget and all I did a pretty fair >job of including good action, sound effects, and hopefully some degree >of replayability. > >Cheers. > > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED]
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