well, being as i've never read thoughs books i have some questions about 
that.
First, how did she become a jedie knight?
Second, how did she get a new ship, i thought jade flew the empers hand?
I'd rather focus on something like darth vaders apprintice.
Brandon
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, December 21, 2007 2:44 PM
Subject: [Audyssey] Star Wars Game Discussion


> Hi Everyone,
> I know it has been a long time since we have discussed the Star Wars
> game in production by USA Games so I decided to bring the topic up. I'd
> like to announce some of the current changes and ideas for the game as
> well as offer everyone a chanse to openly discuss the game.
> As allot of you gamers know I have been a very big fan of Mara Jade
> since she first appeared in Heir To the Empire. I have a large
> collection of Mara Jade fan collecter stuff including action figures,
> books, and games. So it is not surprising one of my all time  favorite
> games Lucas Arts produced Was, "Jedi Knight II Mysteries of the Sith,"
> which featured, you guessed it, Mara Jade as the lead character. For
> those of you who have never played Mysteries of the /Sith and want to
> know what it was about here is a short summary of the game.
> Following an Imperial attack at Altyr 5 roomers begin circulating that a
> new Sith Lord has joined the Empire. Jedi Master Luke Skywalker asks his
> friend, the former smuggler and aspiring Jedi knight, Mara Jade to track
> down the Sith Lord and stop him at all costs.
> Throughout her quest Mara must battle Imperial Storm Troopers, Imperial
> Droids, smugglers,
> Wampas, Rancors, and even defeat a dark side clone of herself. Finally,
> once she meets the new Sith Lord does she have what it takes to defeat 
> him?
> At this poinht in time I am basically thinking of a game based on
> Mysteries of the Sith with some personal changes tossed in for good
> measure and to improve the game somewhat.
> For example, in the original game you would have to steel an Imperial
> shuttle to escape to the secret asteroid base where the Empire was
> launching its attacks into New Republic space. Personally, flying around
> in an old Imperial shuttle is sort of dull considering the kinds of
> fighters and ships Mara pilots in the books. It is like, "hey, what is
> an ace starfighter pilot doing in an old shuttle?"
> Instead of the Imperial shuttle i could replace it with Mara's personal
> ship, Jade's Fire, which would just happen to be standing on the North
> landing platform instead of the shuttle. The advantage with adding the
> Jade's Fire rather than using the original shuttle is that I could
> introduce some dog fighting levels which would show case Mara's
> starfighter ace abilities in addition to her Jedi skills.
> Another change I feel would improve the game over the original is the
> switch between level 1 and level 2. In the original game when you ended
> level 1 you took off in the shuttle. In the next seen, opening of level
> 2, you landed on the base ready to shut it down. That's ok I guess, but
> I always felt there should be some sort of combat seen in between those
> two levels.Some sort of dog fight or space combat seen as you atempt to
> land on the secret asteroid base.
> What my thoughts are is in my version before you go to level 2 you would
> have an extra level in between where you could dog fight against Tie
> Fighters. You might be piloting the Jade's Fire towards the secret
> asteroid base when you suddenly get jumped by a squad of Tie Fighters.
> Before you could land on the base you'd have to dog fight, and destroy
> all Tie Fighters.
> Perhaps the biggest change I intend to make is i plan to use Mara for
> all the game levels. In the original game you got to play as Kyle on
> some levels, but it was something I didn't care fore. Kyle is an ok Star
> Wars character, but not my favorite. I always felt the game would have
> been better if Lucas Arts focussed on one or the other character than
> switching between characters on different levels.
> So this is my thoughts and plans right now. Anyone, have thoughts,
> suggestions, or comments?
>
>
>
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