Thanks for the update, and I hope the Christmas vacation visiting relatives 
was a good one?
---
Shepherds are the best beasts.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, December 28, 2007 10:46 AM
Subject: [Audyssey] Monte Beta 9 status.


> Hello everyone,
> Some of you have been asking us about the status of Beta 9 so I have
> decided to respond to your questions publically on list so I can
> hopefully address most of you if not all of you at once.
> Some of you have been asking us when will the next update for
> Montezuma's Return be available for paid users. At this point we can't
> give a specific date, and time but it should be out in the next too
> weeks. We have had some set backs that we have had to cope with that has
> set our schedule back a couple of weeks or so. First, I had a serious
> system crash on my laptop, which I primarily use for development, and
> was forced to reinstall the entire system from scratch. Then, I had to
> restore the Montezuma's Return source from backups which was fortunately
> only a couple days old. So between those two insodents I lost arounda
> week and a half of time. By the time my laptop was back up and running
> again it was time to go on Christmas vacation and visit my relatives for
> the holidays. So that further set back any kind of release schedule I
> may have had. So I don't really expect my daily schedule to get back to
> normal until January 2 or so.
> Another popular question we have been asked about is weather or not Beta
> 9 will have all 11 levels. The answer is no. One of the things we are
> working on in Beta 9 that is going to take some time is monster
> invincibility. In the classic Montezuma's Revenge game from Parker
> Brothers monsters couldn't be killed with a sword after level 6. This
> made each level very difficult and very challenging to beat. In addition
> the rooms got darker and darker so we have had to upgrade Montezuma's
> Revenge quite allot to adapt to the more difficult levels.
> Third, many of you have reported to us the issue with the ledges. I can
> assure you we are working on the issue, and hope to have it solved in
> Beta 9.
> Fourth, some of you have reported to us the strange bug where you can
> walk over the spikes. We are also working on this bug, and hope to have
> it fixed soon.
> Fifth, as for the boss we are working on turning the guardian into a
> giant firebird, an eagle, based on what Native American documentation we
> can find on the subject. While the information isn't specifically  Aztec
> in origen we know that firebirds, giant eagles, and such played a
> dominit roll in many Native American beliefs in South-Western North
> America and Central America.
> I hope this has answered allot of your questions, and as always I will
> report new news when it becomes available.
>
> Cheers.
>
>
> ---
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