Phil, I could do the comgrachuations recording for the Sarah game.
----- Original Message ----- 
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>; "Gamers Discussion list" 
<gamers@audyssey.org>
Sent: Sunday, January 06, 2008 1:22 PM
Subject: Re: [Audyssey] from nicol. sarah impressions


> Hi Nicol,
> Congratulations you won the Sarah game!
> spoiler
> space
> I thought having the caretaker tell you in character that you won would be
> great, but I guess you did not get the idea that after he says,
> (resigned voice trying to hold in his anger)
> OK, so, You caught the snitch!
> Very well, go, and don't breathe a word,
> that you were in the Castle.
> I would triple-check you with my Secrecy Sensor, and force you to empty 
> out
> all your pockets,
> but the headmaster is instructed me to let you go.
> Go now,
> I have to write up a report, go!
> You then get a re-play of some of the more distinctive sounds in the game
> over the top of the exit music.
> If the ending is not clear enough I could add a congratulation you won the
> game but I will have to say it.
> Sarah is saying the money left in her bag including 150 extra gallions won
> by catching the snitch.
>
>
> I think I have fixed the motorcycle but that only gives you a faster way 
> of
> getting the snitch.
>
> I hope to be releasing the next patch soon.
> Phil
>
> ----- Original Message ----- 
> From: <[EMAIL PROTECTED]>
> To: "Gamers" <gamers@audyssey.org>
> Sent: Saturday, January 05, 2008 4:37 PM
> Subject: [Audyssey] from nicol. sarah impressions
>
>
>> Some
>> text
>> in
>> this
>> post
>> might
>> be
>> a
>> spoiler
>> hi  phil. I'm quite impressed with the quiditch pitch. The sound the
>> bludgers makes when they injure sarah is perfect. Its spookie. I wanted 
>> to
>> keep the quiditch pitch for last after i have solved the other puzzles 
>> but
>> i wanted to see what happens if i go out of an owlery window while on my
>> broom. I haven't been to the forbidden forest. I catched the snitch very
>> easily. I just side stepped a few times and then i got it. I'm playing on
>> easy difficulty.  I'm just very disappointed that the game locks up if i
>> get close to the motor bike. When i managed to catch the snitch i heard
>> the caretaker talking with sarah and then i hear dementors. It seems like
>> they carry sarah away. When i finish the game i would like to hear
>> congrachulations, you have completed sarah and the castle of  witchcraft
>> and wizardry successfully. After the dementors i hear sarah saying the
>> money left in her bag and then i hear the pcs games logo tune.  If i have
>> to do something to prevent the dementors from taking sarah away please
>> don't give the solution, i want to figure it out first. I just thought of
>> mentioning it to you in case its a bug. Please also note that the troll 
>> on
>> floor7 doesn't eat any bad candy. The only way to get past it is to stun
>> it. Also no password works on the lady in the portrait. According to one
>> of the books harry and his friends spoke the picksnout password to go in
>> and out of the castle  so i suppose its probably another way to get to 
>> the
>> quiditch pitch but if i try picksnout the lady says no password no
>> entrance. No other password works either.  i still have the problem that
>> when i arrow down my inventory to get to the crystal ball the game locks
>> up. I'll have to start the game all over from
>>  the ground floor and try to get rid of unnecessary inventory items. I'll
>> eat all sweets as i pick them up and stuff such as those in the room of
>> requirement i'll store in the broom cupboard. Hopefully the game won't
>> lock up if i scroll down my inventory. It appears that i can't drop  a
>> nimbus broom if i have 3. If i try to drop a magic or normal broom if i
>> have more than one, both brooms are dropped instead. And if i drop books 
>> i
>> have read in the library it should also solve my inventory problem. I 
>> just
>> wish you can soon do something about the motor bike.
>>
>>
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