Hi,
As for the main menus, it is possible to use up/down arrows in the 
menus, although the game doesn't mention it.
Original message:
>     Hey Thomas, and Jean-Luc, and good morning All!!!...  Happy
> Saturday!...


>    thomas, wow, that's funny, I too, started playing Sound RTS this
> past week!  lol!  Go figure!  Great minds!...

>    anyway, you can actually create larger maps yourself, and I do
> believe that you may also be able to play on multiplayer maps in
> single player?...  I haven't checked this out yet, as I myself, am
> just starting tut 3 (having just started playing thursday)

>    As far as the interface goes, I tend to agree with you, however I
> do really like the fact of being able to travel the map using the
> arrows.  One thing I'd say though, is that the idea of the tab key is
> really throwing me off in the sense that I'm expecting to be able to
> control the element I tab to.  I.E. tab to the town hall and be
> controlling it.  this is giving me pause a bit during gameplay, and is
> something I'm really having to get used to...

>    It's just slowing me down a bit is all...  <smile>

>    I also wish there was a way to reassign at least the action key as
> it seems I'm always getting confused between switching the action and
> targeting that action.  lol!  (partially the blonde thing lol!)

>    anyway, other than that, I find this game to be really great!
> <smile>  I especially like the cute lil sounds of the men building
> buildings and chopping down trees!  lol!  It's way cute!

>    Jean-Luc, as Thomas has already said, this is also just an amazing
> game in the sense of the whole strategy element, and how well you've
> implemented it.

> As I've said before, thanks very much for your time and effort in
> this!  YOU ROCK!!!...

> Smiles,

> Cara  :)


> On Jan 18, 2008, at 8:15 PM, Thomas Ward wrote:

>> Hi Jean'Luc,
>> As a relatively new player of Sound RTS I would like to offer my
>> thoughts and feedback about Sound RTS. After nearly a week of
>> playing I
>> have really grown to enjoy this game immensely. Though, there are afew
>> things I think would improve the game for those just playing in
>> tootorial mode.
>> First, I really like the strategy elements the game provides. Not only
>> battle field tactics but having to plan ahead on how you are going to
>> finance the upgrades, army, and defences. It puts the gamer in a
>> position to ask if he/she wants to upgrade to a castle or build
>> something else more immediately useful instead. It is elements like
>> this
>> that makes the game truly above most Audio games out there.
>> Second, I have beaten all three tootorials, and I am left with the
>> feeling what next. Part of my disappointment in beating the game is
>> the
>> game currently only has a 3 by 3 playing area. Once you use up all the
>> gold and wood in your posession and crush the enemies in the northern
>> areas there is no continuation from there. I would personally like to
>> see a much larger playing map, such as 10 by 10,  with the ability to
>> build both sides up to having castles, dragons, and catipolts, and
>> having full skaled engagements on a larger skale in tootorial mode.
>> Perhaps this is possible in online play, I don't know, but as someone
>> who is not always available for online play I'd like to see this
>> become
>> apart of the tootorial mode.
>> Third, as a personal preference I would like to be able to up and down
>> arrow through the menus rather than tab. I am not sure if anyone else
>> agrees with me but using arrows rather than tab seams much more
>> natural
>> to me than tabbing around the screen to find the map or tootorial I
>> want.
>> I guess I'll stop here for now, but I did want to express that I
>> really
>> think Sound RTS is off to a good start.


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