Right, but the problem with voting on commercial versus free games is the 
user base is ten times that for a free game as it is for a commercial game, 
and it would not be a fair competition since so many people would be voting 
for the free games, not having played the commercial ones, so for me, this 
seems like a must have difference in categories.
  Regarding the sports category, I think these could be lumped into action. 
Like wise, a card game could go into strategy, we just have to broaden the 
definition of the categories a bit to keep the number down it seems to me.
  Also, like Thomas and Raul I have lots of stuff going on outside of this 
voting deal, so I would rather keep the categories to a manageable number, 
less than ten total categories would be ideal.
  Later,
  Che

----- Original Message ----- 
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, January 30, 2008 5:12 PM
Subject: Re: [Audyssey] Award catagories was: voting on game of the year


> Hi Che.
>
> the problem I believe with doing it by genre as Tom said, is that so few
> games of given genres have been produced, it'd be a forgone conclusion. 
> for
> example, I think the only sports game produced this year has been the 
> update
> to Jim's win baseball.
>
> I do agree catagories like action and stratogy might be useful, but
> personally I'd rather use those than commercial vs free, sinse there have
> been some free games like Sound Rts and topspeed 2 which are amazingly
> extensive and deep, and one or two commercial games, which I personally 
> have



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