Hi TJ and James, I think you missed the obvious. If you don't like the developers price for a product, and you don't think the product is worth the price, don't buy it. Even if the product is a simple game like Beep and it costs $30 that is not an excuse to crack it. A wise person once told me, "if you can't afford it you probably don't need it. You will always find something else to do the job." For example, I know I will never have the money to buy a brand new Porsche 911. However, that doesn't mean my wife and I have to do without a car. We are currently buying a used 1991 Toyoda in fairly good condition. It isn't as nice as the Porsche, but it still gets us where we want to go for a fraction of the price. Tj wrote: > James is correct. But it's a bit deeper than that. My thing is, that's > wrong on the producer's end too. To put 3 minutes into coding something to > sell for like 30 dollars. If we can do that, why don't I write out the > score of the superbowl and sell it for 20 bucks. > ----- Original Message ----- > From: "James Scholes" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]> > Sent: Tuesday, February 05, 2008 8:36 AM > Subject: Re: [Audyssey] piracy of judgment day > > > >> I think he was refering to the fact that selling the game Beep for any >> price, no matter how low, with be a completely stupid move, as all you do >> is >> hit the space bar for 5 minutes, then its over! Just my thoughts. >> >>
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