Hi TJ and James,
I think you missed the obvious. If you don't like the developers price 
for a product, and you don't think the product is worth the price, don't 
buy it. Even if the product is a simple game like Beep and it costs $30 
that is not an excuse to crack it. A wise person once told me, "if you 
can't afford it you probably don't need it. You will always find 
something else to do the job."
For example, I know I will never have the money to buy a brand new 
Porsche 911. However, that doesn't mean my wife and I have to do without 
a car. We are currently buying a used 1991 Toyoda in fairly good 
condition. It isn't as nice as the Porsche, but it still gets us where 
we want to go for a fraction of the price.
 
Tj wrote:
> James is correct.  But it's a bit deeper than that.  My thing is, that's 
> wrong on the producer's end too.  To put 3 minutes into coding something to 
> sell for like 30 dollars.  If we can do that, why don't I write out the 
> score of the superbowl and sell it for 20 bucks.
> ----- Original Message ----- 
> From: "James Scholes" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Tuesday, February 05, 2008 8:36 AM
> Subject: Re: [Audyssey] piracy of judgment day
>
>
>   
>> I think he was refering to the fact that selling the game Beep for any
>> price, no matter how low, with be a completely stupid move, as all you do 
>> is
>> hit the space bar for 5 minutes, then its over! Just my thoughts.
>>
>>     


---
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