I wander if it is possible to run games and such sounds, music, etc through some vertual synth or something to make it all sound like a nentendo. An old one, and other old computers. Oh including all the disk sounds when you accessed disks to play, make it all authentic. I'd actually write one but I don't know how to program and I don't know all the tech and how to design such a project. At 09:10 a.m. 7/02/2008, you wrote: >Hi Shaun, >Well, interesting you bring that question up. As it happens wile ESP >Pinball Clasic and PCS Packman Talks do use official Packman sounds it >still doesn't quite feel like the classic 1982 game for Atari. >For example, in Packman Talks the ghost talk. In the orignal Packman the >game made a computerised sound when the ghosts were getting near. As a >result when I play the Packman Talks version it doesn't quite sound like >the original. I've actually been toying with the idea of making a 100% >authentic Packman game, but I don't want to hurt Phil's sales. > > >shaun everiss wrote: >> what was the first version like, any different to the esp pinbal packman, or >> the pcs one? >> > > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED]
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