WHY JUMP, BATTLE i WOULD THINK.
aLTHOUGH SINCE WE AR CHANGING THE GAME, WE CAN HAVE 1 SWORD THAT DOES NOT 
BREAK, WELL UNLESS YOU FIGHT SOMETHING WITH A THICK SKIN THEN YOU NEED ANOTHER.
wHAT ABOUT FISTS.
At 03:30 p.m. 11/02/2008, you wrote:
>Hi bryan,
>
>I do hear yours and Thomas's point on this. It was just a matter of physics 
>and such. and yes I do understand this is a game. But snakes, large spiders, 
>and rolling skulls are easily understood that they can be jumped over. A sword 
>wielding skeleton would be too large to just jump over. Maybe a skeleton torso 
>that crawls after you might work.
>
> That is my point. I hope I am making it clear. not trying to be argumentative.
>
>Either way, I will be very happy with whatever modifications Thomas makes to 
>this project.
>
>Rich
>----- Original Message ----- 
>From: Bryan 
>Sent: Sunday, February 10, 2008 5:44 PM
>
>
>Actually in an ancient temple like that it does fit. Why not have it guarded 
>by the undead forms of those who protected it in life? Skeletons are, unless 
>I'm muh mistaken, a form of undead.
>---
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