swinging swords! awesome! or metal spikes that drop from the ceiling when you step on a trap. . ouch!
----- Original Message ----- From: "william lomas" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Monday, February 11, 2008 6:51 AM Subject: Re: [Audyssey] Montezuma's Return Progress Report. > hi i reckon the traps at the moment in the game are too easy so yeah > swinging swords and other things make it worth it in my view > > On 11 Feb 2008, at 11:47, Bryan wrote: > >> I've just always heard in legends that a lot of temples and places >> like that >> were guarded, at least in part, by some form of undead. Then there >> were of >> course other traps like swinging blades, slamming metal jaws like in >> Prince >> of Persia and things like that that you had to time carefully in >> order to >> avoid. Think of it as those annoying lasers in Super Liam except >> that those >> won't kill you instantly the way, say, the jaws would. >> Time is an illusion, lunchtime doubly so. >> ----- Original Message ----- >> From: "Thomas Ward" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" <gamers@audyssey.org> >> Sent: Sunday, February 10, 2008 10:05 PM >> Subject: Re: [Audyssey] Montezuma's Return Progress Report. >> >> >>> Hi Bryan, >>> I really like this idea of undead warriors such as zombies and >>> skeletons >>> in Angela's Quest. I'm not sure of the exact specifics how they >>> exist, >>> but I suppose it could be explained by some ancient native American >>> magic, potions, or an evil god or guardian that keeps them alive. >>> >>> Bryan wrote: >>>> Actually in an ancient temple like that it does fit. Why not have it >>>> guarded >>>> by the undead forms of those who protected it in life? Skeletons >>>> are, >>>> unless >>>> I'm muh mistaken, a form of undead. >>>> >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> [EMAIL PROTECTED] >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [EMAIL PROTECTED] >>> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> . >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of >> the list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]