Hi Charles and all,
I'd like to make a quick disclaimer about the MOTA docs. Unfortunately, 
because I was given too little notice about removing the copyrights I 
was forced to basically erace everything Montezuma's Return from the web 
site, docs, and game and put something backup in its place. As a result 
the documentation and web site does not actually reflect anything like 
the games current state nor the games next upgraded state.




Charles Rivard wrote:
> Try it and find out.  It's part of the fun of gaming.  Also, I haven't 
> looked yet, as I have just downloaded the game, but what does the 
> documentation say about the use of weapons?
>
> ---
> If you don't stand behind our troops,
> please, feel free ... to stand in front of them!
>
> ----- Original Message ----- 
> From: "Andy Smith" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Wednesday, February 13, 2008 12:22 PM
> Subject: Re: [Audyssey] Mysteries Of,the Aztecs Beta 1 released.
>
>
>   
>> I ave a question. Ok. A sword can only destroy one enemy, just like it eid 
>> in Monte.
>> Is this correct? Because you say, go grab a sword and kill them, so does 
>> that mean, that there
>> is a way to use a sword multiple times?
>>
>> Lol sorry for the stupid question.
>>
>>
>> On Wed, 13 Feb 2008 15:14:45 -0500, Thomas Ward wrote:
>>
>>
>>     
>>> Hi Robin,
>>> Actually, you aren't really suppose to jump over the skeleton warriors.
>>> You should go find the sword, and once you have it go hunt down some
>>> skeletons and slay them in armed combat.
>>> Unfortunately, do to short notice I wasn't able to fine tune the combat
>>> systems, properly update the skeletons A.I., and document everything.
>>> This is a stop-gap release to bridge Montezuma's Return Beta 10 and
>>> Mysteries Of the Aztecs.
>>>
>>> Robin Kipp wrote:
>>>       
>>>> Hi Tom!
>>>> I just downloaded the game and really like it, the music is really cool!
>>>> But I think the skeletons have a way to big sword range. I don't know
>>>> how to jump over them without getting injured... Can you maybe adjust
>>>> that? Keep up the good work!
>>>> Robin
>>>>
>>>>
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