well there is a file for level complete called complete.wav  and an over.wav 
for death of the char after all lives have been used however there is probably 
some sounds not renamed, however if you do die I find no error in the sound 
files so that part at least works.
 
At 03:46 p.m. 14/02/2008, you wrote:
>Ah I was wondering why the game made a ding sound when I completed a level 
>and I had to press space to continue. thought it was a new feature lol.
>
>----- Original Message ----- 
>From: "shaun everiss" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list" <[email protected]>
>Sent: Wednesday, February 13, 2008 9:31 PM
>Subject: Re: [Audyssey] using weapons in MOTA
>
>
>> and on that note, when I complete a level I get an error that game 
>> over.wav was not found.
>> At 01:20 p.m. 14/02/2008, you wrote:
>>>I'm not Thomas, but I think I have an answer for that. This beta is only
>>>there as a replacement for Montezuma's return. it is not the actual MOTA
>>>game. I'm sure it'll get a lot harder, and that's good!
>>>
>>>----- Original Message ----- 
>>>From: "Richard sherman" <[EMAIL PROTECTED]>
>>>To: "Gamers Discussion list" <[email protected]>
>>>Sent: Wednesday, February 13, 2008 7:10 PM
>>>Subject: [Audyssey] using weapons in MOTA
>>>
>>>
>>>> On Wednesday, February 13, 2008 2:08, Thomas Ward wrote:
>>>> quote
>>>> Perhaps I should have posted the change log to the list, but yes in Beta
>>>> 1 you can use the sword unlimited amount of times.
>>>> end quote
>>>>
>>>> I foresee a problem with this. You will only need one sword, unless you
>>>> die, to kill all the creatures without jumping over them.
>>>>
>>>> Here is a couple of suggestions.
>>>>
>>>> Make it so that the snakes cannot be killed. or that on each level, 
>>>> there
>>>> is 5 swords that can be picked up. The snakes take one sword to kill.
>>>> While the spiders and skeletons take 2 swords to kill.
>>>>
>>>> Another variation is that the sword is only good for so many swings, 
>>>> like
>>>> 5. After 5 swings of the sword, it is lost and you must find a
>>>> replacement.
>>>>
>>>> Rich
>>>> ---
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>>>
>>>
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>>
>>
>>
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>
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