Well, I did notice the limits, but I didn't find the bombs or superweapon play a factor, sinse in about eight games with the computer, only once has someone obtained a bomb, --- and it was the computer, and I've never yet seen the superweapon work.
I will admit that the health restores and limited amo play a factor, but other than reserving some amo for the end of the battle, and only using the whip when I'm up on health, I haven't noticed that much, ---- and I've thus far been able to defeat the computer up to the intermediate level. I deffinately think these factors need to be emphasised in the future, ---- perhaps as I said by adding factors such as distance from your opponent, making the bonus game an option for you to take a move searching the area, rather than attacking, and the items like bombs and the superweapon playing more importance in the game. I'll be interested to see what new gameplay elements are added into 2.0, and good luck with developing that. all the best, Dark. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
