Good for you Thomas. And good luck. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Saturday, March 22, 2008 5:42 PM Subject: [Audyssey] My final message about 3D games and side-scrollers.
> Hello everyone, > First, I would like to clear up a couple of matters I said under > emotional distress in some prier emails. In a previous email to the list > I had mentioned I might leave the list and stop producing games. In > truth I really like making games most of the time, but the stress over > Montezuma's Revenge and Raceway are beginning to get to me emotionally, > physically, and effecting my family life in a major way. As a result > until these titles are completed I am likely to withdraw from lots of on > list activities and discussions. I really do not need people challenging > my credibility, integrity, and respect over something as foolish is > weather to make the game a 3D adventure or a classic 2D side-scroller. > That is just being very one-sided in my opinion. > Second, as for the 3D Tomb Hunter games it is something I am very > excited about creating, and someday when these two James North titles > are behind us I will be able to take them up again without retribution. > At the moment I can not proceed with USA Games real goals until i dig > myself out of the hole James North and his games barried me in. > Third, as for the side-scroller promised to you by James North > unfortunately as per my agreement to the copyright holders I can not, > will not, make a clone of Montezuma's Revenge. I will however create a > treasure hunting side-scroller with some similar elements for you, to > settle up my accounts with you guys, and you will have absolutely no say > so in its storry, creation, or be able to make comments on it. I will do > it my way or not at all. > Frankly, I am sick and tired of being pulled in two different directions > about this game. There is those that think like me that the game should > be updated to be more like games of today. There is the Atari fan croud > that want the game to be exactly along the Atari 2600 style games with > total authenticity. Obviously, it is impossible to please both so I am > not even going to try. > What I will do for you side-scroller fans is create a side-scroller, my > way, with my ideas, and if you don't like it tough luck. The only way I > will commit to going back and creating that game again from scratch is > if I have total creativity and say so in how it is made and how it > works. You see, if it isn't enjoyable to me I don't make it. It is that > simple. > Forth, before anyone asks about a time frame all I will commit to is it > is ready when it is ready weather it takes 6 months, 1 year, or two. > Last time I burned myself out trying to meet deadlines and get the game > done as fast as humanly possible. No longer. From this time forward I > will put the game on a set schedule. The minute my timer goes off for > the day I quit, walk the dog, eat supper, play with my kids, watch tv, > etc and will forget about the game work for the day. No more of this > staying up an extra hour or two at night to get in a few extra things > done or whatever. > I've already started at looking at new ideas for the game and it is for > all intents and purposes going to be a totally different side-scroller. > Over the passed couple of hours I have began researching a possible plot > and there are a couple I am thinking of. One of the more interesting > plot lines would place Angela in Egypt looking for some famous Egyption > artifact or scroll. One reason I am thinking of Egypt is I have a lot of > Egyptian background since I am a amature historian, and have always been > facenated by the pyramids and underground toombs in the Valley Of the > Kings. > Another reason is Egypt has always made for some cool treasure hunting > adventures. Mummies, skeleton warriors, rattle snakes, and crocodiles, > make some fearsome foes. So perhaps I might start there. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]