probably not, opensource things are free I think.
At 09:23 a.m. 27/03/2008, you wrote:
>Hi Thomas,
>
>Would an open source version of star wars be violating the copyrights as 
>well?
>
>Regards
>
>Aiden
>----- Original Message ----- 
>From: "Thomas Ward" <[EMAIL PROTECTED]>
>To: "Charles Rivard" <[EMAIL PROTECTED]>; "Gamers Discussion list" 
><[email protected]>
>Sent: Wednesday, March 26, 2008 8:04 PM
>Subject: Re: [Audyssey] is this cutting your own throat?
>
>
>> Hi Charles,
>> Well, as a developer I can think of a few reasons someone may choose to
>> create a game but solectively release it to some people, or not to
>> anyone at all.
>> 1. If a game uses copyrighted stories, characters, and sounds the game
>> would be best kept as quiet as possible.
>> For example, it is well known I have a partly constructed Star Wars game
>> based on the Genesis 3D technology I am creating. For me the problem is
>> releasing it to the public at large is very difficult. Lucas Licensing
>> has specifically, personally, expressed their opinion I am to release no
>> games using the Star Wars universe do to their copyright license
>> polacies. Personally, I think they are just being anal about it, but I
>> am by law bound by their wishes not to produce Star Wars games for the
>> blind without paying their licensing fees.
>> If I write the game and keep it for myself Lucas has no rights to sue. I
>> can do whatever I want with the sounds, characters, and music provided I
>> don't redistribute it. Either that or I redistribute it to friends who
>> keep it hush hush.
>> 2. Many developers just want to create a product their own way. I know
>> when creating STFC I basically was thinking of a modern remake of Trek
>> 2000. As time went on many testers put their two cents in and the game
>> eventually became a completely different game than the one invisioned. I
>> know some developers have personally objected to any modifications to
>> their game story, sounds, etc.
>> 3. Perhaps they are frightened by reprisal and needless flaming. When I
>> was flamed a few days ago I was extremely upset by it. However, I have
>> recovered, and went on. Not everyone can do that.
>>
>> Charles Rivard wrote:
>>> If a developer has a game that he or she will not release because of the
>>> attitudes of some gamers, this does not make sense to me.  Why would a
>>> company develop something with the intent to sell it to the public, and 
>>> then
>>> not sell it to the public because of the public's attitude toward games 
>>> or
>>> developers?
>>>
>>>
>>
>>
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>
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