could of not said it better myself.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, April 07, 2008 10:49 AM
Subject: Re: [Audyssey] we need your help!


> Hi Claudio,
> If I might can I offer a bit of advice? As a new developer your
> reputation is at stake, and the last thing you want to do is give your
> customer base a wrong impression of you. Coming out and asking for money
> to get started is, well, not a great way to incurrage investers into
> your new game company. This is by no means a flame, but I want you to
> think of a couple of points below just for some consideration.
>
> 1. As a result of being a totally new programmer you have no history
> with the blind gaming community. No one has had a chance to sample any
> game titles from you, seen how well you program, if you make interesting
> games, etc. In short you haven't had a real opertunity to prove yourself
> to everyone.
> 2. When you ask a community such as ours to pay for the Basic 4PPC
> compiler it says to a lot of us you aren't going to be able to license
> quality music and sounds for your games. I have spent almost $300 on
> sound effects and music for my Tomb Hunter games so far and that is six
> times the price of that single compiler. Granted I was helped by selling
> Montezuma's Return, but the fact of the matter is if you want
> professional high quality sound effects you need a lot more cash than
> the $54 for the Basic 4PPC compiler. That puts a lot of doubt in my mind
> if you are  finantially equipped to do production quality audio games.
> 3. I apologise if this seams sinical, but there are lots of free
> alternatives out there such as C++, Java, Visual C#, etc with a huge
> amount of free documentation out there for free. Every time I have
> attempted to interest you in a more low cost solution you say, "that
> isn't for me." Ok, that is fine, but think of this. The fact of the
> matter is you don't have the money to invest in Basic 4PPC, and maybe it
> is time you look at more low cost solutions to get your feet wet in
> programming. To quote an Americanism, "beggers can't be choosy."
> 4. As a fellow programmer I can see you are really struggling to
> understand something as simple as Visual Basic. As programming languages
> goes VB  is an extremely easy programming language to learn, and if you
> can't grasp a language like Visual Basic your definitly not ready for
> full production games. Visual Basic is called that because it is a basic
> language, light on syntax, rules, and lacks more of the advanced
> features of C Style languages. It is very very basic.
> 5. Every time I begin taking on a programming student I incurrage them
> to learn a C or C style language. Have you ever stopped to ask yourself
> if there might be a practical reason for that?
> Besides my own personal preference for C style languages like C++, C#,
> and Java there is a very practical reason for choosing as I do. The
> professional game world uses C++ for the majority of games, code
> examples, and is filled with C++ programmers. If you were wishing to
> join a mainstream game development list for help you would litterally
> have to speak their language. In this case showing a code example in C++
> or similar would get the most help.
> For example, not long ago I got and read a book on advanced A.I. systems
> for computers. Guess what?
> The entire book was full of
> code examples in C++. Had I not had even a basic grasp of the language I
> would have gotten nothing out of the book. As I have had both experience
> writing and reading C++ source the code examples were of help to me. If
> I was only a Basic programmer I wouldn't have gotten anything out of it.
> 6. I really do not mean this harshly, but many of us on this list are
> going through financial difficulties ourselves. Here in the U.S.A. the
> country is going through a financial period of massive inflation. The
> value of the American dollar is falling, gas prices have sky-rocketed
> out of control, utility bills have gone up, basic house hold needs have
> gone up in price, and everyone I personally know is in a bit of a
> financial crunch of one kind or another. Whoever takes office in 2009 is
> going to have one dandy of an economic mess to clean up after 8 years of
> what boils down to incompitence and mismanagement of physical
> responcibilities.
> Anyway, to the point with things as they are I don't know of anyone who
> has money to spend on donations or investments in an unknown company
> without a really good reason to do so. Things are tight enough as it is
> for some of us in the U.S.A. let alone spending out an extra $54 we
> could use for public transpertation or something else that is a necessity.
>
> Claudio wrote:
>> Hello all!
>> Currently I am learning "basic 4ppc" and i am very happy to say "it gooes
>> on!"
>> I am looking forward and i am thinking that it is possible for me to 
>> create
>> games with this  language!
>> Thanks also to Louis Bryand for his very helpfull emails and for his 
>> help.
>> We only have one problem that might very inpossible.
>> The mony!
>> If you have the energi to make things and if your only problem is the 
>> "mony"
>> it is a very grand opstakle!
>> Again guys, if anyone here is willing to help me and if anyone here want 
>> do
>> that, then he can go to my website and donate!
>> My problem is:
>> If I don't get mony, i musst stop learning and i musst switch  to "vb" or 
>> so
>> and it will be very hard for me to stop learning this language.
>> Vb isn't the language for me, but i'll try to install all components on 
>> my
>> system because if we don't get any donates I musst switch!
>> Please note, what we need isn't a million or so.
>> What we need is only 54 dollars for buing the invironment.
>> Ok guys, it's now in your hand and it is now your decision.
>> What I can do is looking, and learning.
>> It is my dream to make games accessible for windows mobile smarth fones 
>> but
>> if I don't get any supports from the other side it isn't possible.
>> I'll let the spend point open until sathurday.
>> After that i close it and then I'll look for another possibility.
>> Regards, Claudio.
>>
>>
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>>
>>
>
>
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