Reminds me personally of that old NES game R.C. Pro A Racing. Granted the 
first one was fairly simple in that all you really got were missiles and 
some speed boosters, oh and a new car if you managed to collect all the 
letters and spell Nintendo. But I believe the sequel was more involved and 
you could actually earn oney and buy new upgrades and weapons.
Time is an illusion, lunchtime doubly so.
----- Original Message ----- 
From: "Richard sherman" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, May 01, 2008 7:27 PM
Subject: Re: [Audyssey] Battle Racing approaches


> Hi,
>
> I really like this idea. I have always loved the "shoot em up" style of 
> gaming.
>
> This idea reminds me of the 3do game titled crash and burn. in this single 
> player game, you controlled one car over various tracks. There was 5 other 
> drivers and drone vehicles to get in the way. Depending on the place you 
> finish, you would earn money to upgrade your vehicle. The upgrades 
> included armor, ballistic or energy weapons, missiles, and mines. Every 
> lap, you could pull into a specific place , which would repair damage to 
> your car, and also replenish some weapon supplies.
>
> The armor was such that some could minimize ballistic damage, but not 
> energy weapons, and vice versa. The missiles and mines ranged also in how 
> lethal they were. More missiles and mines usually meant less impact force.
>
> It was possible to damage the other cars and drones and to put them out of 
> operation, which gave bonus points after each race.
>
> It was a really great game. In fact, to read more about it you can go to
>
> http://en.wikipedia.org/wiki/Crash_'n_Burn
>
> There, you might also want to check out the link of
>
> http://en.wikipedia.org/wiki/Category:Vehicular_combat_games
>
> To see if it gives you any ideas or what has already been driven to death.
>
> Rich
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