maybe a tripping over boddy sound, like in shades of doom. hmmm. I don't mind the wandering but yeah maybe put objects you can get, etc along the way or something. At 12:01 PM 5/4/2008, you wrote: > Hi, > I'm facing an issue with 3D right now..one that I feel the gamers > should decide. Right now there's alot of wondering around (for you). >People hear about the gang of fire leader and hide in there houses, >one man cranky enough to have his security boot ya out, so there's one >or too people on the street. But there's alot of wondering...alot..I >tried to limit it to 45, but maybe 28 is good...I could also include a >key that teleports you to X 1 and Z 1 (where you start). But it was >boring wondering around since only one specific point is a house >(fences around). So..please answer and ask others..same goes for the >fury forest, although with the guards in there, there is a lot to >fight. I also added a 'feature' where let's say you just killed >something, and you move forward, and you go back, it would re-appear >due to my basic collision detection. I fixed this problem..Although it >would be cool if I played a puddle of blood sound or a groaning! >It would be really appreciated. >Thanks. > >-Ryan > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED]
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