The 50% trofy could be Halfpint or something. Time is an illusion, lunchtime doubly so. ----- Original Message ----- From: "Willem" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Wednesday, May 14, 2008 8:09 AM Subject: Re: [Audyssey] make a trophy
> Hi liam. > What about a trophy for having exactly 50% accuracy? Don't know what you > could call it though. Or maybe a trophy for having shooted mor than say > 10000 machine gun shots in one game? You could call it the heavy hand > trophy. > > also what about making a rock paper sizzar type of game? > > ----- Original Message ----- > From: "Liam Erven" <[EMAIL PROTECTED]> > To: "talk about anything" <[EMAIL PROTECTED]>; <[EMAIL PROTECTED]>; "Gamers > Discussion list" <[email protected]> > Sent: Wednesday, May 14, 2008 3:50 PM > Subject: [Audyssey] make a trophy > > >> One of the coolest things in my opinion about Judgment day is the trophy >> system. However, I thought it would be fun to expand it. Right now >> there >> are only 40 trophies. In v 1.5, which I'm planning on releasing this >> summer, I'd like to expand this number. Here's where you come in. Feel >> free to suggest trophies. >> examples of good trophies. >> earna trophy for a certain accuracy rating >> earn a trophy for reaching a certain score >> examples of bad trophies. >> play the game at a certain time or date. There's enough of these in >> game. >> Enter certain words in to the cheat console. There's only one of these, >> and I'd like to keep it this way. >> >> I'm also willing to make more bonus games. so feel free to suggest those >> as well. But remember. If it's too complicated, I won't code it. Each >> bonus game should take me no more than a week to code, and even that's >> kind of high. >> For a point of reference. weapon search took me two days, parachute jump >> about 3, and number guess. Well I wrote that over a lunch break. And if >> you haven't unlocked beep yet, just understand that that took me almost >> two weeks of hard coding. So. apreciate it when you play it. >> >> >> If you have ideas, feel free to email me, and if you're suggestion is >> picked, well. You'll have the satisfaction of knowing you contributed to >> a game. I really dont have any snazzy prizes. >> >> Liam >> www.l-works.net >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
