Hello, First off this is NOT a flame or anything similar. It is addressing some complaints, and what I plan/have done to fix the issue. One complaint detailed the background music. I made the background music dramatically softer, as well as included a main menu, allowing you to shut off all background music throughout the game. Many other complaints detailed bugs, not understanding what the boss is for, I added that to the readme. Also, to make use of the fences instead of preventing negative values, you can now jump over the fences in the fury forest. A space bar to get in (you can only use up/down arrows when jumping fence), and a space bar to get out. I am also going to leave it, as it is, for Shoot Da Me Beta 4, of course unless there's bug/minor details requested. If it is a larger request, I will add it on to the to do for Beta 5. I also plan to update the side scroller a little, then begin implementing, which shouldn't take long, as I have discovered a much more efficient way to accomplish this. Private Beta testers received a link for "Pre-Release of SDM 3D 2" I also added weapon switching. Punching is default, 3 punches. You must find the other 2 weapons, taser (2 hits to kill) and rifle (1 hit to kill). I probably fixed a couple bugs along the way. As far as regular Shoot Da Me goes, I added an assistant. He can get in the line of fire, in which case if you shoot you loose health (assistant doing anything can only occur once every 5), or he can shoot (once every 5), or he can do nothing while you do all the work, or (I forgot) he can miss. Whatever he does counts toward your score. Let's hope your lucky.. Hopefully this will make it a bit more difficult to get into that pattern of left, right, middle. Thanks for reading this email. -Ryan
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