Having never played it when it was around I couldn't compare any game that happens to come around with the original, but it sounds like something I would've liked to try out for sure. You'd probably have to get people to do the voices, and not having any experience with programming I don't know how hard it'd be to program, but it sounds like an interesting game. I'd probably buy it just to take a look at it and see what all it was about.
MissWings At 08:56 PM 7/14/2008, Bryan Peterson wrote: >Hi all, > Over the past few days I've been browsing Wikipedia looking at their > info on old NES games I used to play or watch my siblings play. There are > quite a few games that I'd forgotten about but was reminded of during my > search for others. One such game was Maniac Mansion, developed by Lucas > Arts originally for the computer but later ported to such systems as the > old NES. Just a little while ago I got to thinking about how easy or hard > it would be to create a game like that for the blind gaming market. > Technically it might be fairly easy since it uses a point and click, > menu-based style of gameplay like in the Bavisoft games. You click a verb > and then an object or person. You might have the usual verbs like take, > use, talk to and stuff like that. So you'd click, let's say Use Toilet. > If you made a logical combination you would perform the action. > But Maniac Mansion was very much a humorous title. The premise was that > a mad scientist, Fred Edison, lived in a mansion with his wife Edna and > his son Ed. Twenty years ago a sentient, alien meteor crashed near his > house and took control of his mind. It decided to use Fred to invent a > machine to steal the brains of the young people of Earth. That's where > you came in. You played as Dave, a college kid out to rescue his > girlfriend Sandy from the Edisons' mansion. But you couldn't do italone, > so you enlisted the aid of two other friends, whom you'd choose from a > roster of six at the start of the game. Each characer had his/her own > strengths, weaknesses and even their own plot, which made the replay > value of the game extremely high. On your quest you could meet all the > whacky characters who called the mansion home. It was extremely puzzle > oriented but at the same time there was all kinds of weird stuff you > could do just for fun. One infamous thing was the ability to steal the h > amster belonging to Ed and microwave it. ou could then give it to him. > Of course since he would ultimately prove to be your best hope for > completing the game, you probably wouldn't want to do that. Personally I > liked the idea of playing doorbell ditchers with him. > But I got to thinking that it'd be neat if someone decided to create a > game similar to Maniac Mansion. We've got plenty of the Interactive > Fiction style of game, which certainly seems to fit what Maniac Mansion > is, but nothing quite so enjoyable. So I thought I'd start this thread > and see who all remembers that game and what the general feeling would be > about an audio game in tat same style. >Time is an illusion, lunchtime doubly so. >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] > > > > >-- >No virus found in this incoming message. >Checked by AVG. >Version: 7.5.526 / Virus Database: 270.4.10/1551 - Release Date: 7/14/2008 >6:49 AM -- No virus found in this outgoing message. Checked by AVG. Version: 7.5.526 / Virus Database: 270.4.10/1551 - Release Date: 7/14/2008 6:49 AM --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
