Claudio, The reason that there are so few audio games being released is because very few people buy them, or even download the free audio games.
I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. As Thomas has said, programming games ain't easy. Even if you are doing it for free, it takes a lot of effort. (Though Jim Kitchen seems to have found the sweet spot as far as designing games that can actually get finished.) And if you are trying to keep a company afloat, you go where the money is. Otherwise your electricity gets cut off. On a positive note, here are some things you can do to make more audio games get built: 1. Buy some yourself. 2. Download free audio games and email thanks to their developer. 3. If you like a game, mention it to your friends. 4. Likewise, mention it to your library or schools. Supply will increase or decrease to meet demand. John Bannick CTO 7-128 Software --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
