Not sure if it is the same thought, but people played Pong on their 
computers when it was first introduced, and it wasn't much of a game.  How 
about pinball tables?  They're fun, though.  Unbeatable games are fun, as 
long as they are unbeatable in the sense that there is no end to them, 
rather than the fact that the game always wins a contest against you.  A 
beginning chess player would soon get tired of playing against a grand 
master, but could, if he or she made the right moves, beat that grand 
master.

---
Pretty is as pretty does
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, August 07, 2008 5:52 AM
Subject: Re: [Audyssey] Unbeatable games


> Hi,
> Duck Hunt is like that as well. After you get to level 15 or so you
> begin wondering when will the game be over. I intentionally just stop,
> because it gets tiring to keep blasting away at ducks and racking up
> huge scores.
> Now, that I look back at the classic NES I wonder what exactly it was
> about DH that made me play it all the time on the NES. Perhaps it is the
> introduction of RPGs, FPS games, that has changed my opinion of what is
> good and what is boring enough to qualify as watching paint dry.
> Now, if someone were to make a Double Dragonclone, Castlevania clone,
> Megaman clone, etc that would be pretty kick butt.
>
> constantine (on laptop) wrote:
>> I agree there. I remember getting up to level 39 and thinking when will 
>> this
>> end! Same with light cars. It just keeps going and going and going...
>>
>>
>> Have a good day from Tyler C. Wood!
>>
>> contact details:
>>
>> email: [EMAIL PROTECTED]
>> msn: [EMAIL PROTECTED]
>> skype: the_conman283
>
>
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