I have a question.
If a new physics model is being implemented, will the old car add-on
files still work or will we have to redo them.

What about the track files. Are their any new textures or numerical
values to be aware of/

Signed:
Dakotah Rickard

On 11/13/08, valiant8086 <[EMAIL PROTECTED]> wrote:
> Hi.
> This is just an assumption but I think topspeed uses dot net framework?
> Maybe you could try updateing that, even though I can't recall if I'm
> recalling rightly. I suppose updateing won't hurt either way you go about
> it.
>   ----- Original Message -----
>   From: djc
>   To: gamers@audyssey.org
>   Sent: Thursday, November 13, 2008 8:53 PM
>   Subject: Re: [Audyssey] Release Candidate for Top Speed 2.1 has arrived!
>
>
>   I can't get it running here. It's crashing on startup but it's taking the
>   speech so I don't know what error I'm getting. I tried restarting the
>   machine and reinstalling and I still can't get it running. I have directx9
>   installed here so that's not the issue and I not so long ago rebuilt
>   windows so everything is in place but I didn't have the older top speed
>   installed when I tried this one. Suggestions would be welcome.
>
>   *********** REPLY SEPARATOR  ***********
>
>   On 11/13/2008 at 4:38 PM Wil James wrote:
>
>   >As did I.  I can't wait to play people with the desert street track.
> Nice
>   >and long!
>   >
>   >
>   >
>   >-------------------
>   >Windows Live messenger/E-mail: [EMAIL PROTECTED]
>   >Skype: wiljames
>   >yahoo Messenger: wiljames4
>   >Personal Web Page:
>   >http://wil.wilanddenise.com
>   >-------------------
>   >THE DRUG-RESISTANT STRAIN OF V.D. IS BACK!  LIVING ON THE EDGE IS BACK,
>   >BIGGER AND BETTER THAN EVER!
>   >http://www.livingontheedgeradio.com
>   >---------------------
>   >
>   >-----Original Message-----
>   >From: Chris Hallsworth [mailto:[EMAIL PROTECTED]
>   >Sent: Thursday, November 13, 2008 4:18 PM
>   >To: Tristan B; Gamers Discussion list
>   >Subject: Re: [Audyssey] Release Candidate for Top Speed 2.1 has arrived!
>   >
>   >I've just downloaded it from their site.
>   >
>   >--
>   >Chris Hallsworth
>   >e-mail: [EMAIL PROTECTED]
>   >MSN: [EMAIL PROTECTED]
>   >skype: chrishallsworth7266
>   >klango: chrishallsworth
>   >----- Original Message -----
>   >From: "Tristan B" <[EMAIL PROTECTED]>
>   >To: "Leonard de Ruijter" <[EMAIL PROTECTED]>; "Gamers Discussion
>   >list" <gamers@audyssey.org>
>   >Sent: Thursday, November 13, 2008 9:11 PM
>   >Subject: Re: [Audyssey] Release Candidate for Top Speed 2.1 has arrived!
>   >
>   >
>   >> This is great -- my email programm blocked out the attatchment,
>   >> though, is the release on the site?
>   >> ----------------------------------------------------------------------
>   >> ---------- Regards, Tristan Bussiere - Head Developer, and
>   >> founder/owner of Accessible Computer Entertainment Games.
>   >> ACEGamesOnline.net - Accessible Computer Entertainment Games' Website.
>   >> Contact info: Skype: Add me to your skype contacts. Skype me
>   >> (tristanbussiere) Add the ACEGames support team skypeline to your
>   >> skype contacts. Skype ACEGames (acegamessupport) E-mail:
>   >> Email me. MSN: Add me to msn.
>   >> ----- Original Message -----
>   >> From: "Leonard de Ruijter" <[EMAIL PROTECTED]>
>   >> To: "Audyssey gamers discussion list" <gamers@audyssey.org>
>   >> Sent: Thursday, November 13, 2008 3:59 PM
>   >> Subject: [Audyssey] Release Candidate for Top Speed 2.1 has arrived!
>   >>
>   >>
>   >>>
>   >>>
>   >>> Exactly four years after the first public release of Top Speed 1.1,
>   >>> an updated version of Top Speed 2 is available for testing. Top Speed
>   >>> 2.1 has some bug fixes compared to 2.0 aswell as some minor new
>   >features:
>   >>>
>   >>> the menu has been rearranged
>   >>> some new sounds, tracks and cars
>   >>> more realistic physics model
>   >>> support for custom tracks in multiplayer Known issues:
>   >>> In the menu, two sounds won't be playing simultaneously anymore,
>   >>> except in the local internet game selection menu, where this issue
>   >>> can still occur.
>   >>> The ReadMe contains some 'empty' sections. This will be fixed in the
>   >>> final release.
>   >>> Sometimes the game crashes when you leave the assign keys section of
>   >>> the options menu The X-Sight Interactive TS2 Utility Pack also could
>   >>> contain some bugs or problems. As this pack isn't a product of
>   >>> Playing in the dark, you can send your bug reports or questions to
>   >>> [EMAIL PROTECTED] We would like to thank Davy Kager
>   >>> from Ducktail Games for the programming assistance. A special thanks
>   >>> to Damien Sadler for contributing the TS2Pack. Also a thank you for
>   >>> Arjan Tool, Melanie van Egmond, Axel Vugts and Florian Bijers for the
>   >>> initial testing.
>   >>> Note: This is a release candidate version, which means that the game
>   >>> could still contain some bugs and issues. Please mail your bug
>   >>> reports (with the tracing.txt file attached) to
>   >>> [EMAIL PROTECTED]
>   >>>
>   >>> Happy racing, Davy, Bram, Pieter and Leonard
>   >>>
>   >>>
>   >>> ---
>   >>> Gamers mailing list __ Gamers@audyssey.org If you want to leave the
>   >>> list, send E-mail to [EMAIL PROTECTED]
>   >>> You can make changes or update your subscription via the web, at
>   >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
>   >>> All messages are archived and can be searched and read at
>   >>> http://www.mail-archive.com/[EMAIL PROTECTED]
>   >>> If you have any questions or concerns regarding the management of the
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>   >>
>   >>
>   >> ---
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>   >
>   >
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>
>        Please Join Me from 9 to midnight Eastern Each Saturday for djc's
>   Jukebox on either:
>   http://ultrastreams.us:9660 Or http://sc8.spacialnet.com:22734/
>
>
>
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