I follow you that it requires telnet, but it seems I can't connect that way.
I'm told that the host lookup failed. Is it possible the site is down?

Ryan

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shadow Dragon
Sent: Saturday, January 17, 2009 2:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Iron Realms Stuff

Its not a website. Have to use a telnet client to connect to it. A mud 
client might work, not sure. I never seemed to have any luck with them 
anyway. I usually just go to run and type in telnet gamemastersrealm.com

--------------------------------------------------
From: "Ryan Strunk" <ryan.str...@gmail.com>
Sent: Saturday, January 17, 2009 12:59 PM
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Subject: Re: [Audyssey] Iron Realms Stuff

> I can't seem to bring up gamemastersrealm.com. Any thoughts?
>
> Ryan
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Shadow Dragon
> Sent: Saturday, January 17, 2009 1:12 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Iron Realms Stuff
>
> I have to agree, usurper is pretty neat. You can still find it at
> gamemastersrealm.com. Its one of the few good bbs's that's still around.
>
> True, its not really necessary to advance in the guild, but it's the only
> way to train your skills past adept and get into the more powerful stuff
> from what I understand. Perhaps I'll give it another go at some point, the
> martial arts classes were entertaining with their combos and the like. But
> it should be interesting to see the non-roleplay alternative that iron
> realms comes up with once their next two games are finished as well.
>
> --------------------------------------------------
> From: "Dakotah Rickard" <dakotah.rick...@gmail.com>
> Sent: Friday, January 16, 2009 11:10 PM
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Subject: Re: [Audyssey] Iron Realms Stuff
>
>> There's an old, old game for grinding that I thought was pretty good.
>> Usurper. I have a copy of it, but I don't know how to host it.
>>
>> As for Iron Realms, if you have an out of character question, TELL one
>> of the fate guides. That word, TELL, is in all caps, by the way, to
>> denote a command. Tell Fate-Guide message. Remove fate-guide and
>> insert name. Correct spelling is a must, however. This also works with
>> other people. It's private communication, and fate guides are used to
>> that sort of question. There are a lot of commands, and I'm not
>> surprised that they're eluding you. THey're eluding me, and I feel
>> pretty devoted.
>>
>> As I said in my original post, Iron Realms seems to be about the
>> players and their requests. I know what it is to not want to do the
>> homework to advance in guilds. I may never do it. It's not necessary,
>> you know.
>>
>> Signed:
>> Dakotah Rickard
>>
>> On 1/13/09, Orin <orin8...@gmail.com> wrote:
>>> Most of IR's quests are awesome, and they need to be put into other
>>> muds. In those quests it's not all about grinding. Yet on other muds,
>>> in those quests you have to kill something, go back and get quest
>>> points. I hate quest points. Nothing significent about them accept
>>> getting what grinders like, better equipment. I personally can't wait
>>> to see what IR has for a scifi game. It'll be awesome and I'll
>>> probably stay on that one than I had more of the others because scifi
>>> is more of my thing. I must say, though, that I might try Lasternia
>>> again, since it was the game I had the most success on the first time
>>> playing.
>>>
>>>
>>> On Jan 13, 2009, at 7:19 PM, William L. Houts wrote:
>>>
>>>>
>>>>
>>>>
>>>> I must be loony, but I love all of the "homework" in Iron Realms
>>>> games. There are plenty of muds out there for grinding; most of
>>>> them, in fact. Iron Realms is games are some of the few in which you
>>>> really have to think about what you're doing, whether you're a
>>>> paladin or a mage.  If the IR crew wants to put up a new game for
>>>> more hack and slash players --and I'm not knocking that, everyone
>>>> has fun in a different way--that would be great, but for one I'd
>>>> hate to see the existing games converted into that sort of thing.
>>>>
>>>>
>>>> --Bill
>>>>
>>>> ----- Original Message ----- From: "Orin" <orin8...@gmail.com>
>>>> To: "Gamers Discussion list" <gamers@audyssey.org>
>>>> Sent: Tuesday, January 13, 2009 3:22 PM
>>>> Subject: Re: [Audyssey] Iron Realms Stuff
>>>>
>>>>
>>>>> Yeah, me too. Iron Rrealms games would be awesome without the
>>>>> roleplay and guild requirements that have at least 21 steps,
>>>>> including an interview at the end. Also, in-character when I want
>>>>> to know, for example, a command, I have trouble asking about it IC.
>>>>> On Jan 13, 2009, at 1:55 PM, Shadow Dragon wrote:
>>>>>
>>>>>> Not sure how many people this will interest, but this morning I
>>>>>> sent  an email to the iron realms team asking about alternate
>>>>>> versions of  the games with a focus more on exploration, questing
>>>>>> and grinding  rather than on roleplay, pvp and politics. Here's
>>>>>> the response I got.
>>>>>>
>>>>>> Response here:
>>>>>>
>>>>>> That is actually a good idea and something I have considered,
>>>>>> something with very relaxed rules for PK, gaining 'class', and role
>>>>>> play. However, we currently have two games in production. Perhaps
>>>>>> after those two are released we will look into doing something like
>>>>>> this.
>>>>>>
>>>>>> Thanks for the email.
>>>>>>
>>>>>> - Jeremy
>>>>>>
>>>>>>
>>>>>> Looks promising, in my opinion at least. I've always wanted to get
>>>>>> deeper into the iron realms stuff without having to worry about
>>>>>> the roleplay side of things.
>>>>>>
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