Smile. You got it. That's the way people should look at the locked door.
Although, I locked it for technical reasons it plays into the story
exactly as you said.
Bryan Peterson wrote:
Just like the Sarah game, not every little thing in MOTA's going to
have a use. That locked door at the beginning of the level is probably
just the door she came in. My guess s it magically locked itself after
she entered the temple. Classic adventure story material right there.
They always had to find another way out.
Gabba gabba hey!
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